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Message ID: 1929
Date: Thu Aug 19 01:34:35 BST 1999
Author: Cheng Shan Chieh, Freddy
Subject: Re: Abit bout the guild thing.
----- Original Message -----
From: LKW <leekw13@...>
To: <sg-everquest@onelist.com>
Sent: Wednesday, August 18, 1999 8:00 PM
Subject: RE: [sg-everquest] Abit bout the guild thing.
> From: LKW <leekw13@...>
>
> I'm talking abt general case. Like my RL friend who just start playing
EQ.
> KNN I spend so much time giving his stuffs and helping him to go here and
> there. Everytime he got killed and cant find corpse, I gotta help him
> refill equipment, hehe, until now he more or less settled with a Erudite
> wiz ;)
>
> I think general case - help to seek corpse can be done by asking in the
> zone, or any one in guild if they r available to do so. But when it come
> to problematic situation, there must be someone in the guild who is
> "idling" ard and can offer help, esp when we play almost in the same time
> frame. Basically I just dun like to see pple abusing such aid. And first
> thing 1st, as in many EQ guidelines, it's better to explore a new place
> with some kakis. Dun suga suga explore some high lvl dungeon which u dun
> even know if u can handle. If u r not sure of the hunting spot, at least
> asking in guidesay or in mailing list, or best, check the net. With the
> exisitng kakis, most are ard lvl 20, so shldnt have such problem.
>
> In ya case when u fall into Befallen's wall, it shld be ok to seek help
> from guild. Definitely someone will be there to help, but dun expect all
> to stop everything they r doing to come, esp those who need to take boats
> and run 10 zones to reach u ;) If a newbie just suga suga go najena,
> hoping to get some good loot by luck, and definitely he cant cope with the
> mob, then good luck to him. If someone in guild is available to save him,
> good. If not, I will let this newbie die and learn his lesson ;)
>
> We have to set a general guideline and view ah-hoc case by case. If
> everytime there is a SOS and all is expected to go rescue, this kinda
guild
> I also dun wanna join, since been a wiz who is expected to travel easier,
> I'm to 'expected' to be the 1st one to turn up for the rescue ;)
>
> There is once a UO guild member's younger bro who play UO and always got
> killed in the game, and start icqing all to save him. So much so that in
> the end there is one time where no one turn up to help him (not willing or
> no one online) and he send a mass icq barking at everyone. All I did is
to
> reply his icq, f**k him upside down and tell him if he dun apologize to
all
> and change his manner, I will ban him out of guild.
>
> At the end of the day, it all depend if individual can think maturely. If
> any member cannot learn to be independent and too reliance on others, I
> will give no face and f**k him upside. ;)
>
> Ziltus
>
>
>
>
>
> On Wednesday, 18 August, 1999 1:32 PM, Cheng Shan Chieh, Freddy
> [SMTP:sccheng@...] wrote:
> > From: "Cheng Shan Chieh, Freddy" <sccheng@...>
> >
> > my mail already... then your mail even longer.. so i will try not to say
> > much this time...
> >
> > ok... swaping equipments between char is one thing... this one u use SOS
> u
> > kenna fucked by all... but imagine like me the last time.. dropped into
> the
> > well of befallen... and no fuckers wanna help... this if SOS sent and no
> one
> > can be bothered... then i dont see the point of the guild... the guild
> shoud
> > be about helping each other (esp when u really need it) and hunting
> together
> > at times... if u wanna swap stuff... thats more of a favor rather than a
> > SOS... pls differentiate the 2 things! if u have 2 bloody chars... and 1
> is
> > high level... then is easy lah... just give consent and let ya other
char
> > come in n loot lor... but if someone seriously needs help... help should
> be
> > given... THAST IS WHATS DIFFERENT FROM OTHER GUILD... if u think that
> > camping a stupid shield is more impt that this matter... then i give up
> on
> > this guild liaoz....
> >
> > ok... the rest i m quite flexible... just this impt point i must
> emphasis...
> >
> > Nicademous of Innoruuk...
> >
> > ----- Original Message -----
> > From: LKW <leekw13@...>
> > To: <sg-everquest@onelist.com>
> > Sent: Wednesday, August 18, 1999 2:11 PM
> > Subject: RE: [sg-everquest] Abit bout the guild thing.
> >
> >
> > > From: LKW <leekw13@...>
> > >
> > > Reply as follows.
> > >
> > > On Tuesday, 17 August, 1999 8:58 AM, Cheng Shan Chieh, Freddy
> > > [SMTP:sccheng@...] wrote:
> > > > Im glad that finally some stuff are being done about the guild thing
> and
> > > we are gonna have a guild of our own and no more jerks in the guild. i
> > will
> > > be quitting my current guild this friday or sat when i get online and
> join
> > > u guys as soon as i can get. from then, i will not be doing anything
> (no
> > > more camping since i wasted many fucking hours camping for the jboots
> and
> > > no gain except for a dagger - better than nothing i guess since the
> dagger
> > > is said to be more rare) BUT power leveling. I will get to level 30
> asap
> > or
> > > even more and will not be stopping until i am happy with my level. It
> > seems
> > > to be that when u have the level, camping any shit will be easy and
you
> > > dont have to rely on anyones help.
> > >
> > > This is VERY true, once u got the lvl, u can start hunting for stuffs.
> > See
> > > I'm still wearing my lvl 16 armor mainly? See I undergo the power
> > training
> > > in Lake Rathetear for the past weeks - I mixed so often with aviak
> guards
> > > tat pple start calling me birdman, hehe.
> > >
> > > > some stuff bout the guild charter.
> > > > 1. when a SOS (not to be abused) is being sent (e.g., such that a
> person
> > > died in a terrible spot and impossible to get back, then everyone is
> > online
> > > and is capable MUST BE there to help irregardless of what dman thing u
> r
> > > doing).
> > >
> > > I hate to say this but i think the SOS WILL be abused. No way to
> avoid.
> > > See too many abused case in UO and it will be the same in EQ (from
the
> > > newbies' shouts every now and then). I'm totally against such SOS
> rescue
> > > where everyone online has to help regardless what u r doing. Imagine I
> can
> > > get up to 10 msg asking for party gate within 30 min I login (some
even
> > > tell me "ah finally wait till u login", LOL), no way I gonna response
> to
> > > every SOS msg. One of the most hated msg I get from UO is some newbie
> > > members SOS msg tat pop up on my screen every now and then. This is
> esp
> > > worse in EQ when traveling is time-consuming, even with teleport spell
> we
> > > also need time to run and find the corpse. In UO, once I noticed any
> > > member abusing this aid, I will let other veteran members know so as
to
> > let
> > > them stay in dungeon as a ghost or learn to walk back to town and get
> > > resurrection ;)
> > >
> > > I personally proposed those within the zone offer their help if only
> they
> > > can help (eg was buying, selling or solo random hunting). Imagine if
I
> > > kill 24 orc trainer (5-6 hr waiting) in a row and I know SBS will
spawn
> in
> > > the next 2-3 spawn, I would think it will be better for the member to
> > spend
> > > 5-30 min searching his corpse instead. Sometime it is more practice
> and
> > > effective to seek help from the zone rather than waiting for own
member
> to
> > > do it. Eg 2 nights ago, I need someone to help in transferring stuffs
> > from
> > > Zil to my new char, I start with guildsay, no response. I msg few
> kakis,
> > > some no response, some response saying they r few zones away hunting,
I
> > > also didnt expect them to run all the way to help me, coz I think it's
> > > kinda impractical for them to do so. In the end when I was abt to
find
> a
> > > quiet place drop the item and login my new char to get it, I got msg
> from
> > > FF who is coming to GF for some camping and offer his help. I'm not
> > trying
> > > to blame anyone but in such situation, I think it's perfectly alright
> to
> > > solve the problem by myself, in the sense of efficiency and
> effectiveness.
> > > We all start as a newbie w/o helps, we learn thing the hard way. As
> in
> > > UO, every hunting trips as a newbie, I walk with my kakis from town to
> > > dungeon, back to town b4 the last save. When we all reach tank-mage
> stage
> > > and we start helping newbie members to mark rune, to gate them here
and
> > > there. So much so tat in the end they dun even know how to walk from
> > > dungeon to town if they get killed as a lvl 8 caster and no member
> online
> > > ;) Just to share my personal experience.
> > >
> > > > 2. i also suggest someone to be in-charge of hunts and stuff (one of
> the
> > > officers, thats i propose Ziltus and one other person).
> > >
> > > Sorry, gotta turn down this job abt hunting and stuffs. I dun mind
> doing
> > > some recruiting job, PROVIDED I am available to do the recruiting,
> since
> > > wiz has the advantage of travelling spells. H/w, UO event organiser
is
> > > enuff for me. During my time as a GM, I hold more events than the
> total
> > > events organised by the rest of the guild. Now for EQ, I dun mind
> doing
> > > part-time, esp during this transition period when QHD dun have much
> > > activities, but I guess I wont wanna be the official person in charge,
> > heh,
> > > thx for the nomination tho' ;)
> > >
> > > > 3. As for banking and equipment, i propsed those 2 person, instead
of
> > > using their banks, get them to create a char just for the purpose of
> > > banking. So it will be easier for them to keep track of money and
stuff
> > and
> > > those money is not to be abused. We can have a store of items and LOAN
> > them
> > > to members in the guild (e.g., RTS and other stuff), when these
members
> > are
> > > capable of geting one, they will return it or pass it to another
member
> > > requiring it.
> > >
> > > Loaning items is abit difficult in EQ, due to:
> > > - Not easy to meet to borrow and return stuffs.
> > > - Loading a char in EQ can be quite time consuming, unlike UO. So if
> the
> > > person in charge need to logout and relogin the storeman char, it will
> > post
> > > some kinda inconveniences for the player. Due to the limited items
> slot
> > in
> > > EQ (unlike UO where only wt limit), it's not easy to keep stuffs too,
> esp
> > > lore item like RTS, u can only keep 1 per char. I think it will be
> more
> > > effective for higher lvl to help lower lvl to get some cool items once
> in
> > a
> > > while, and provided the lower lvl can physically participate the
> hunting
> > > (and not turning it to a corpse looting session). Of coz, for those
> lower
> > > lvl, dun expect to get something more than 5 lvls than u la. If a lvl
> 1
> > > wanna get JBoot, I think even if u got a lvl 50 wiz with u, it's also
> > > difficult for him to even bring u to see Najena.
> > >
> > > > NOTE: i have a slightly crazy idea bout something. Instead of
> creating
> > > one guild, we will form 2 guilds. one for lower levels, one higher.
All
> > our
> > > low level chars will form one and high level another. maybe level 1-20
> one
> > > guild, 20 upwards another (or maybe even make it level 30). This way,
> we
> > > can recruit newbies and train them the way of our guild. if our guild
> is
> > > active all the time and is nice to all of the folks, i dont believe
> there
> > > is any reason for them to quit the guild. That will continue to point
> 4.
> > >
> > > Hmm, pardon me, I dun see the need to create 2 guilds, since we dun
> have
> > to
> > > start a warfare sub-division like in UO for guild war (to protect
those
> > > non-war chars). Actually it shld be alright to have all lvl in the
> guild.
> > > Plus the fact tat with our own kakis, we dun have to hide where we r
> > > hunting. As long as u got the lvl requirement for hunt, u are most
> > welcome
> > > to join us (which mean we must have strict recruitment to get only
> those
> > > trust-worthy and loyal kakis la).
> > >
> > > > 4. We will help lower levels folks to break spwan and stuff BUT it
> > doesnt
> > > mean helping them to kill all the stuff and let them loot for many
many
> > > hours. Crap stuff like RTS i say it doesnt hurt to let most members
> have,
> > > BUT if we are talking bout FBRs or more useful items as we gain more
> > power,
> > > then that we must state a certain level or unless they can get it
> > > themselves (usually this is a few levels b4 they can get it
> themselves).
> > >
> > > Tat's why I organise the RTS hunt and limit the hunt to those above
lvl
> 12
> > > ;) Problem is, in order to prevent camping, EQ is patched anti-camp.
> > > During the last trip, we camp for 2 hrs or so (?) and not even a RTS
> or
> > > skull. YY mentioned webclaw spaw at 10 min interval, which sound very
> > > tempting for me to get it, hehe. Kellendil also got a WCS liao, maybe
> u
> > > can share with us how u got it (how u kill it, melee, nuke or wat),
> where
> > > (which part of Lake)?
> > >
> > > > 5. i have also by chance came to talk to the guildmaster of
Disciples
> of
> > > Discord. All members are red (PvP). So if any members decided to be
> funny
> > > with the guild or spoil the reputation of the guild then they will be
> > > hunted down for the rest of their fucking EQ lives That i believe is
> > > somewhat good protection, but it requires members to be PvP and
> ourselves
> > > to be also which is a bad thing or good thing. IF ANY MEMBERS CREATE
> > > TROUBLE FOR THE GUILD, THEY ARE BANNED FROM THE GUILD. NOT REMOVED.so
> they
> > > wont have their other chars pretend and join our guild again and get
to
> > > cheat the guild and stuff.
> > >
> > > My stand is to remain non-PvP, even until I reach lvl 50 ;)
Personally
> I
> > > dun really enjoy PvP all time, but some duels here and there shld be
ok
> ;)
> > >
> > > > 6. we certainly dont want war with other guilds. if we dont steal
> kills
> > > and stuff i dont forsee a guildwar happening.
> > >
> > > Too many stealers in EQ, and so far I havent heard any war starts due
> to
> > > kill stealing.
> > >
> > > > 7. Make it unique, maybe someone that wants to be officer or elder
or
> > > watever u call that, he must be highly nominated by 2/3 of the elder/
> > > officer council OR he can gain it by challenging one to a duel and WIN
> IT.
> > > =) some pvp action. if the guild gets large enough, we can have some
> sort
> > > of arena fights n stuff.
> > >
> > > Hmm, lvls or PvP capablity shldnt be the factor used to determine
> officer
> > > post. No use asking a lvl 50 wiz who win the duel for the position,
go
> > ard
> > > making havoc and spoil guild reputation until we dismiss him - damange
> > > already done to our reputation. Instead, leadership, commitment,
> loyalty
> > > and contribution shld be looked into when determining the officer
> > > candidates.
> > >
> > > > 8. ok i said enough, now bloody feedback for all i have said...
> > > > p/s: cant imagine i went on a camping trip and gain one level =) and
> > also
> > > found some true friends and jerks...
> > >
> > > Just like tax and death in RL, you see friends and jerks everywhere in
> EQ
> > > ;)
> > >
> > >
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