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Message ID: 1927
Date: Wed Aug 18 23:57:16 BST 1999
Author: Gary Qui Hong Loong
Subject: Re: Abit bout the guild thing.
----- Original Message -----
From: Gary Qui Hong Loong <kanglun@...>
To: <sg-everquest@onelist.com>
Sent: Thursday, August 19, 1999 02:00
Subject: Re: [sg-everquest] Abit bout the guild thing.
> From: Gary Qui Hong Loong <kanglun@...>
>
> u sponser I don't mind. heheh
>
> Chow Kah Mun wrote:
> >
> > From: Chow Kah Mun <carmon@...>
> >
> > Why don't we all give EQ a rest for a night and come out for dinner to
discuss
> > matters ? I ain't exactly a fan of long emails no matter how useful they
are.
> > heheh
> >
> > Kalandra Lv20 Magi
> > Avengeline Lv9 Warrior
> >
> > "Cheng Shan Chieh, Freddy" wrote:
> >
> > > From: "Cheng Shan Chieh, Freddy" <sccheng@...>
> > >
> > > my mail already... then your mail even longer.. so i will try not to
say
> > > much this time...
> > >
> > > ok... swaping equipments between char is one thing... this one u use
SOS u
> > > kenna fucked by all... but imagine like me the last time.. dropped
into the
> > > well of befallen... and no fuckers wanna help... this if SOS sent and
no one
> > > can be bothered... then i dont see the point of the guild... the guild
shoud
> > > be about helping each other (esp when u really need it) and hunting
together
> > > at times... if u wanna swap stuff... thats more of a favor rather than
a
> > > SOS... pls differentiate the 2 things! if u have 2 bloody chars... and
1 is
> > > high level... then is easy lah... just give consent and let ya other
char
> > > come in n loot lor... but if someone seriously needs help... help
should be
> > > given... THAST IS WHATS DIFFERENT FROM OTHER GUILD... if u think that
> > > camping a stupid shield is more impt that this matter... then i give
up on
> > > this guild liaoz....
> > >
> > > ok... the rest i m quite flexible... just this impt point i must
emphasis...
> > >
> > > Nicademous of Innoruuk...
> > >
> > > ----- Original Message -----
> > > From: LKW <leekw13@...>
> > > To: <sg-everquest@onelist.com>
> > > Sent: Wednesday, August 18, 1999 2:11 PM
> > > Subject: RE: [sg-everquest] Abit bout the guild thing.
> > >
> > > > From: LKW <leekw13@...>
> > > >
> > > > Reply as follows.
> > > >
> > > > On Tuesday, 17 August, 1999 8:58 AM, Cheng Shan Chieh, Freddy
> > > > [SMTP:sccheng@...] wrote:
> > > > > Im glad that finally some stuff are being done about the guild
thing and
> > > > we are gonna have a guild of our own and no more jerks in the guild.
i
> > > will
> > > > be quitting my current guild this friday or sat when i get online
and join
> > > > u guys as soon as i can get. from then, i will not be doing
anything (no
> > > > more camping since i wasted many fucking hours camping for the
jboots and
> > > > no gain except for a dagger - better than nothing i guess since the
dagger
> > > > is said to be more rare) BUT power leveling. I will get to level 30
asap
> > > or
> > > > even more and will not be stopping until i am happy with my level.
It
> > > seems
> > > > to be that when u have the level, camping any shit will be easy and
you
> > > > dont have to rely on anyones help.
> > > >
> > > > This is VERY true, once u got the lvl, u can start hunting for
stuffs.
> > > See
> > > > I'm still wearing my lvl 16 armor mainly? See I undergo the power
> > > training
> > > > in Lake Rathetear for the past weeks - I mixed so often with aviak
guards
> > > > tat pple start calling me birdman, hehe.
> > > >
> > > > > some stuff bout the guild charter.
> > > > > 1. when a SOS (not to be abused) is being sent (e.g., such that a
person
> > > > died in a terrible spot and impossible to get back, then everyone is
> > > online
> > > > and is capable MUST BE there to help irregardless of what dman thing
u r
> > > > doing).
> > > >
> > > > I hate to say this but i think the SOS WILL be abused. No way to
avoid.
> > > > See too many abused case in UO and it will be the same in EQ (from
the
> > > > newbies' shouts every now and then). I'm totally against such SOS
rescue
> > > > where everyone online has to help regardless what u r doing. Imagine
I can
> > > > get up to 10 msg asking for party gate within 30 min I login (some
even
> > > > tell me "ah finally wait till u login", LOL), no way I gonna
response to
> > > > every SOS msg. One of the most hated msg I get from UO is some
newbie
> > > > members SOS msg tat pop up on my screen every now and then. This is
esp
> > > > worse in EQ when traveling is time-consuming, even with teleport
spell we
> > > > also need time to run and find the corpse. In UO, once I noticed
any
> > > > member abusing this aid, I will let other veteran members know so as
to
> > > let
> > > > them stay in dungeon as a ghost or learn to walk back to town and
get
> > > > resurrection ;)
> > > >
> > > > I personally proposed those within the zone offer their help if only
they
> > > > can help (eg was buying, selling or solo random hunting). Imagine
if I
> > > > kill 24 orc trainer (5-6 hr waiting) in a row and I know SBS will
spawn in
> > > > the next 2-3 spawn, I would think it will be better for the member
to
> > > spend
> > > > 5-30 min searching his corpse instead. Sometime it is more practice
and
> > > > effective to seek help from the zone rather than waiting for own
member to
> > > > do it. Eg 2 nights ago, I need someone to help in transferring
stuffs
> > > from
> > > > Zil to my new char, I start with guildsay, no response. I msg few
kakis,
> > > > some no response, some response saying they r few zones away
hunting, I
> > > > also didnt expect them to run all the way to help me, coz I think
it's
> > > > kinda impractical for them to do so. In the end when I was abt to
find a
> > > > quiet place drop the item and login my new char to get it, I got msg
from
> > > > FF who is coming to GF for some camping and offer his help. I'm not
> > > trying
> > > > to blame anyone but in such situation, I think it's perfectly
alright to
> > > > solve the problem by myself, in the sense of efficiency and
effectiveness.
> > > > We all start as a newbie w/o helps, we learn thing the hard way.
As in
> > > > UO, every hunting trips as a newbie, I walk with my kakis from town
to
> > > > dungeon, back to town b4 the last save. When we all reach tank-mage
stage
> > > > and we start helping newbie members to mark rune, to gate them here
and
> > > > there. So much so tat in the end they dun even know how to walk
from
> > > > dungeon to town if they get killed as a lvl 8 caster and no member
online
> > > > ;) Just to share my personal experience.
> > > >
> > > > > 2. i also suggest someone to be in-charge of hunts and stuff (one
of the
> > > > officers, thats i propose Ziltus and one other person).
> > > >
> > > > Sorry, gotta turn down this job abt hunting and stuffs. I dun mind
doing
> > > > some recruiting job, PROVIDED I am available to do the recruiting,
since
> > > > wiz has the advantage of travelling spells. H/w, UO event organiser
is
> > > > enuff for me. During my time as a GM, I hold more events than the
total
> > > > events organised by the rest of the guild. Now for EQ, I dun mind
doing
> > > > part-time, esp during this transition period when QHD dun have much
> > > > activities, but I guess I wont wanna be the official person in
charge,
> > > heh,
> > > > thx for the nomination tho' ;)
> > > >
> > > > > 3. As for banking and equipment, i propsed those 2 person, instead
of
> > > > using their banks, get them to create a char just for the purpose of
> > > > banking. So it will be easier for them to keep track of money and
stuff
> > > and
> > > > those money is not to be abused. We can have a store of items and
LOAN
> > > them
> > > > to members in the guild (e.g., RTS and other stuff), when these
members
> > > are
> > > > capable of geting one, they will return it or pass it to another
member
> > > > requiring it.
> > > >
> > > > Loaning items is abit difficult in EQ, due to:
> > > > - Not easy to meet to borrow and return stuffs.
> > > > - Loading a char in EQ can be quite time consuming, unlike UO. So
if the
> > > > person in charge need to logout and relogin the storeman char, it
will
> > > post
> > > > some kinda inconveniences for the player. Due to the limited items
slot
> > > in
> > > > EQ (unlike UO where only wt limit), it's not easy to keep stuffs
too, esp
> > > > lore item like RTS, u can only keep 1 per char. I think it will be
more
> > > > effective for higher lvl to help lower lvl to get some cool items
once in
> > > a
> > > > while, and provided the lower lvl can physically participate the
hunting
> > > > (and not turning it to a corpse looting session). Of coz, for those
lower
> > > > lvl, dun expect to get something more than 5 lvls than u la. If a
lvl 1
> > > > wanna get JBoot, I think even if u got a lvl 50 wiz with u, it's
also
> > > > difficult for him to even bring u to see Najena.
> > > >
> > > > > NOTE: i have a slightly crazy idea bout something. Instead of
creating
> > > > one guild, we will form 2 guilds. one for lower levels, one higher.
All
> > > our
> > > > low level chars will form one and high level another. maybe level
1-20 one
> > > > guild, 20 upwards another (or maybe even make it level 30). This
way, we
> > > > can recruit newbies and train them the way of our guild. if our
guild is
> > > > active all the time and is nice to all of the folks, i dont believe
there
> > > > is any reason for them to quit the guild. That will continue to
point 4.
> > > >
> > > > Hmm, pardon me, I dun see the need to create 2 guilds, since we dun
have
> > > to
> > > > start a warfare sub-division like in UO for guild war (to protect
those
> > > > non-war chars). Actually it shld be alright to have all lvl in the
guild.
> > > > Plus the fact tat with our own kakis, we dun have to hide where we
r
> > > > hunting. As long as u got the lvl requirement for hunt, u are most
> > > welcome
> > > > to join us (which mean we must have strict recruitment to get only
those
> > > > trust-worthy and loyal kakis la).
> > > >
> > > > > 4. We will help lower levels folks to break spwan and stuff BUT it
> > > doesnt
> > > > mean helping them to kill all the stuff and let them loot for many
many
> > > > hours. Crap stuff like RTS i say it doesnt hurt to let most members
have,
> > > > BUT if we are talking bout FBRs or more useful items as we gain more
> > > power,
> > > > then that we must state a certain level or unless they can get it
> > > > themselves (usually this is a few levels b4 they can get it
themselves).
> > > >
> > > > Tat's why I organise the RTS hunt and limit the hunt to those above
lvl 12
> > > > ;) Problem is, in order to prevent camping, EQ is patched
anti-camp.
> > > > During the last trip, we camp for 2 hrs or so (?) and not even a
RTS or
> > > > skull. YY mentioned webclaw spaw at 10 min interval, which sound
very
> > > > tempting for me to get it, hehe. Kellendil also got a WCS liao,
maybe u
> > > > can share with us how u got it (how u kill it, melee, nuke or wat),
where
> > > > (which part of Lake)?
> > > >
> > > > > 5. i have also by chance came to talk to the guildmaster of
Disciples of
> > > > Discord. All members are red (PvP). So if any members decided to be
funny
> > > > with the guild or spoil the reputation of the guild then they will
be
> > > > hunted down for the rest of their fucking EQ lives That i believe is
> > > > somewhat good protection, but it requires members to be PvP and
ourselves
> > > > to be also which is a bad thing or good thing. IF ANY MEMBERS CREATE
> > > > TROUBLE FOR THE GUILD, THEY ARE BANNED FROM THE GUILD. NOT
REMOVED.so they
> > > > wont have their other chars pretend and join our guild again and get
to
> > > > cheat the guild and stuff.
> > > >
> > > > My stand is to remain non-PvP, even until I reach lvl 50 ;)
Personally I
> > > > dun really enjoy PvP all time, but some duels here and there shld be
ok ;)
> > > >
> > > > > 6. we certainly dont want war with other guilds. if we dont steal
kills
> > > > and stuff i dont forsee a guildwar happening.
> > > >
> > > > Too many stealers in EQ, and so far I havent heard any war starts
due to
> > > > kill stealing.
> > > >
> > > > > 7. Make it unique, maybe someone that wants to be officer or elder
or
> > > > watever u call that, he must be highly nominated by 2/3 of the
elder/
> > > > officer council OR he can gain it by challenging one to a duel and
WIN IT.
> > > > =) some pvp action. if the guild gets large enough, we can have some
sort
> > > > of arena fights n stuff.
> > > >
> > > > Hmm, lvls or PvP capablity shldnt be the factor used to determine
officer
> > > > post. No use asking a lvl 50 wiz who win the duel for the position,
go
> > > ard
> > > > making havoc and spoil guild reputation until we dismiss him -
damange
> > > > already done to our reputation. Instead, leadership, commitment,
loyalty
> > > > and contribution shld be looked into when determining the officer
> > > > candidates.
> > > >
> > > > > 8. ok i said enough, now bloody feedback for all i have said...
> > > > > p/s: cant imagine i went on a camping trip and gain one level =)
and
> > > also
> > > > found some true friends and jerks...
> > > >
> > > > Just like tax and death in RL, you see friends and jerks everywhere
in EQ
> > > > ;)
> > > >
> > > >
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> --
>
> Gary Qui Hong Loong
> Technical Support Executive
> Pacific Internet Technical Support Department .
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