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Message ID: 1901
Date: Wed Aug 18 08:59:12 BST 1999
Author: Sereph
Subject: Re: Abit bout the guild thing.
> From: LKW <leekw13@...>
>
> Reply as follows.
>
> On Tuesday, 17 August, 1999 8:58 AM, Cheng Shan Chieh, Freddy
> [SMTP:sccheng@...] wrote:
> > Im glad that finally some stuff are being done about the guild thing and
> we are gonna have a guild of our own and no more jerks in the guild. i will
> be quitting my current guild this friday or sat when i get online and join
> u guys as soon as i can get. from then, i will not be doing anything (no
> more camping since i wasted many fucking hours camping for the jboots and
> no gain except for a dagger - better than nothing i guess since the dagger
> is said to be more rare) BUT power leveling. I will get to level 30 asap or
> even more and will not be stopping until i am happy with my level. It seems
> to be that when u have the level, camping any shit will be easy and you
> dont have to rely on anyones help.
>
> This is VERY true, once u got the lvl, u can start hunting for stuffs. See
> I'm still wearing my lvl 16 armor mainly? See I undergo the power training
> in Lake Rathetear for the past weeks - I mixed so often with aviak guards
> tat pple start calling me birdman, hehe.
>
> > some stuff bout the guild charter.
> > 1. when a SOS (not to be abused) is being sent (e.g., such that a person
> died in a terrible spot and impossible to get back, then everyone is online
> and is capable MUST BE there to help irregardless of what dman thing u r
> doing).
>
> I hate to say this but i think the SOS WILL be abused. No way to avoid.
> See too many abused case in UO and it will be the same in EQ (from the
> newbies' shouts every now and then). I'm totally against such SOS rescue
> where everyone online has to help regardless what u r doing. Imagine I can
> get up to 10 msg asking for party gate within 30 min I login (some even
> tell me "ah finally wait till u login", LOL), no way I gonna response to
> every SOS msg. One of the most hated msg I get from UO is some newbie
> members SOS msg tat pop up on my screen every now and then. This is esp
> worse in EQ when traveling is time-consuming, even with teleport spell we
> also need time to run and find the corpse. In UO, once I noticed any
> member abusing this aid, I will let other veteran members know so as to let
> them stay in dungeon as a ghost or learn to walk back to town and get
> resurrection ;)
>
> I personally proposed those within the zone offer their help if only they
> can help (eg was buying, selling or solo random hunting). Imagine if I
> kill 24 orc trainer (5-6 hr waiting) in a row and I know SBS will spawn in
> the next 2-3 spawn, I would think it will be better for the member to spend
> 5-30 min searching his corpse instead. Sometime it is more practice and
> effective to seek help from the zone rather than waiting for own member to
> do it. Eg 2 nights ago, I need someone to help in transferring stuffs from
> Zil to my new char, I start with guildsay, no response. I msg few kakis,
> some no response, some response saying they r few zones away hunting, I
> also didnt expect them to run all the way to help me, coz I think it's
> kinda impractical for them to do so. In the end when I was abt to find a
> quiet place drop the item and login my new char to get it, I got msg from
> FF who is coming to GF for some camping and offer his help. I'm not trying
> to blame anyone but in such situation, I think it's perfectly alright to
> solve the problem by myself, in the sense of efficiency and effectiveness.
> We all start as a newbie w/o helps, we learn thing the hard way. As in
> UO, every hunting trips as a newbie, I walk with my kakis from town to
> dungeon, back to town b4 the last save. When we all reach tank-mage stage
> and we start helping newbie members to mark rune, to gate them here and
> there. So much so tat in the end they dun even know how to walk from
> dungeon to town if they get killed as a lvl 8 caster and no member online
> ;) Just to share my personal experience.
>
> > 2. i also suggest someone to be in-charge of hunts and stuff (one of the
> officers, thats i propose Ziltus and one other person).
>
> Sorry, gotta turn down this job abt hunting and stuffs. I dun mind doing
> some recruiting job, PROVIDED I am available to do the recruiting, since
> wiz has the advantage of travelling spells. H/w, UO event organiser is
> enuff for me. During my time as a GM, I hold more events than the total
> events organised by the rest of the guild. Now for EQ, I dun mind doing
> part-time, esp during this transition period when QHD dun have much
> activities, but I guess I wont wanna be the official person in charge, heh,
> thx for the nomination tho' ;)
>
> > 3. As for banking and equipment, i propsed those 2 person, instead of
> using their banks, get them to create a char just for the purpose of
> banking. So it will be easier for them to keep track of money and stuff and
> those money is not to be abused. We can have a store of items and LOAN them
> to members in the guild (e.g., RTS and other stuff), when these members are
> capable of geting one, they will return it or pass it to another member
> requiring it.
>
> Loaning items is abit difficult in EQ, due to:
> - Not easy to meet to borrow and return stuffs.
> - Loading a char in EQ can be quite time consuming, unlike UO. So if the
> person in charge need to logout and relogin the storeman char, it will post
> some kinda inconveniences for the player. Due to the limited items slot in
> EQ (unlike UO where only wt limit), it's not easy to keep stuffs too, esp
> lore item like RTS, u can only keep 1 per char. I think it will be more
> effective for higher lvl to help lower lvl to get some cool items once in a
> while, and provided the lower lvl can physically participate the hunting
> (and not turning it to a corpse looting session). Of coz, for those lower
> lvl, dun expect to get something more than 5 lvls than u la. If a lvl 1
> wanna get JBoot, I think even if u got a lvl 50 wiz with u, it's also
> difficult for him to even bring u to see Najena.
>
> > NOTE: i have a slightly crazy idea bout something. Instead of creating
> one guild, we will form 2 guilds. one for lower levels, one higher. All our
> low level chars will form one and high level another. maybe level 1-20 one
> guild, 20 upwards another (or maybe even make it level 30). This way, we
> can recruit newbies and train them the way of our guild. if our guild is
> active all the time and is nice to all of the folks, i dont believe there
> is any reason for them to quit the guild. That will continue to point 4.
>
> Hmm, pardon me, I dun see the need to create 2 guilds, since we dun have to
> start a warfare sub-division like in UO for guild war (to protect those
> non-war chars). Actually it shld be alright to have all lvl in the guild.
> Plus the fact tat with our own kakis, we dun have to hide where we r
> hunting. As long as u got the lvl requirement for hunt, u are most welcome
> to join us (which mean we must have strict recruitment to get only those
> trust-worthy and loyal kakis la).
>
> > 4. We will help lower levels folks to break spwan and stuff BUT it doesnt
> mean helping them to kill all the stuff and let them loot for many many
> hours. Crap stuff like RTS i say it doesnt hurt to let most members have,
> BUT if we are talking bout FBRs or more useful items as we gain more power,
> then that we must state a certain level or unless they can get it
> themselves (usually this is a few levels b4 they can get it themselves).
>
> Tat's why I organise the RTS hunt and limit the hunt to those above lvl 12
> ;) Problem is, in order to prevent camping, EQ is patched anti-camp.
> During the last trip, we camp for 2 hrs or so (?) and not even a RTS or
> skull. YY mentioned webclaw spaw at 10 min interval, which sound very
> tempting for me to get it, hehe. Kellendil also got a WCS liao, maybe u
> can share with us how u got it (how u kill it, melee, nuke or wat), where
> (which part of Lake)?
>
> > 5. i have also by chance came to talk to the guildmaster of Disciples of
> Discord. All members are red (PvP). So if any members decided to be funny
> with the guild or spoil the reputation of the guild then they will be
> hunted down for the rest of their fucking EQ lives That i believe is
> somewhat good protection, but it requires members to be PvP and ourselves
> to be also which is a bad thing or good thing. IF ANY MEMBERS CREATE
> TROUBLE FOR THE GUILD, THEY ARE BANNED FROM THE GUILD. NOT REMOVED.so they
> wont have their other chars pretend and join our guild again and get to
> cheat the guild and stuff.
>
> My stand is to remain non-PvP, even until I reach lvl 50 ;) Personally I
> dun really enjoy PvP all time, but some duels here and there shld be ok ;)
>
> > 6. we certainly dont want war with other guilds. if we dont steal kills
> and stuff i dont forsee a guildwar happening.
>
> Too many stealers in EQ, and so far I havent heard any war starts due to
> kill stealing.
>
> > 7. Make it unique, maybe someone that wants to be officer or elder or
> watever u call that, he must be highly nominated by 2/3 of the elder/
> officer council OR he can gain it by challenging one to a duel and WIN IT.
> =) some pvp action. if the guild gets large enough, we can have some sort
> of arena fights n stuff.
>
> Hmm, lvls or PvP capablity shldnt be the factor used to determine officer
> post. No use asking a lvl 50 wiz who win the duel for the position, go ard
> making havoc and spoil guild reputation until we dismiss him - damange
> already done to our reputation. Instead, leadership, commitment, loyalty
> and contribution shld be looked into when determining the officer
> candidates.
>
> > 8. ok i said enough, now bloody feedback for all i have said...
> > p/s: cant imagine i went on a camping trip and gain one level =) and also
> found some true friends and jerks...
>
> Just like tax and death in RL, you see friends and jerks everywhere in EQ
> ;)
>
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