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Message ID: 1848
Date: Tue Aug 17 08:41:36 BST 1999
Author: LKW
Subject: RE: Discussion on group hunting events


Hehe we are talking to a HIGH lvl 35 (or 36 now?) as compared to the low
below 30, hehe, plus u are a cleric-warrior, of coz no problem soloing la.
;)

Anyway, I kinda confused. The king room has:
- The King
- Borxx
- 4 elite guards
- how many other evil-eyes or other mob?

R Borxx and the King rare spawn? If not, roughly how many spawn per hour?
I think King also drop some cool artifact ;) Any anti-camp radius which
we have to wait for outside? I'm kinda worry at lvl 30, will those gob see
us invis? I hope they con green to most of us so tat we can pass thru them
safetly.

Ziltus.

On Tuesday, 17 August, 1999 1:56 PM, Gary Qui Hong Loong
[SMTP:kanglun@...] wrote:
> From: "Gary Qui Hong Loong" <kanglun@...>
>
> I don't think it's need to be that bad for the borxx eye hunting. I
can
> almost solo the whole runnyeye now except for the king's room and the
evil
> eye spawn. The king room b'cos of 4 elite guards and the king (wah super
> hero also cannot 1 verus 5 what) and evil eye (including Borxx) bcos of 1
> kaki and spells. with the full group this Sat, chicken feed lah
> ----- Original Message -----
> From: LKW <leekw13@...>
> To: <sg-everquest@onelist.com>
> Sent: Tuesday, August 17, 1999 11:05
> Subject: RE: [sg-everquest] Discussion on group hunting events
>
>
> > From: LKW <leekw13@...>
> >
> > On Monday, 16 August, 1999 6:33 PM, Sereph
[SMTP:garford@...]
> > wrote:
> > > >> We always sway lah, either no death no loot, or a lot of death
little
> > loots.
> >
> > But come to think of it, I guess we can avoid such 'swayness' most of
the
> > time. ;)
> >
> > > >>No cash, pay simi? Better don't promise money to Garren, else if we
> > don't
> > > have enough money to pay, all our female characters, other than
Aaleku
> > for
> > > obvious reasons, are doom. He's a damn pimping Paladin for Tunare's
> sake!
> >
> > Hehe not pay full amt la, but at least show some nominal appreciation
mah.
> > If u lvl 1 and ask Garren to camp SOO for u, he where got so free,
hehe.
> >
> > > >> Well, the last Rathetear hunt, we were quite puntual, if not for
the
> > > freaking crash of NK. Generally, we are quite Punctual for day 1 of
most
> > hunt.
> > > Day 2 is a different affair altogether.
> >
> > This is really unavoidable 'sway'. FF and I kena EQ crash and have to
> > reinstall and re-download all patches, took us almost an hr ;( That's
the
> > 2nd gate spell I cast, I thought my gate so powerful that it crashed
NK,
> > hehe.
> >
> > > >>Think we hot blooded youngsters as patient as you old mans ah? We
> > bored, find
> > > something to do liao, heck care about you ;)
> >
> > Then what is the objective for the hunt? If we organised a camping
event,
> > then camp lor. Otherwise make it an adventuring event.
> >
> > > >>To prevent this from happening, we should always have a
non-meditating
> > class
> > > aka monks, bards, rogues and warriors during a camp to look for
spawn.
> >
> > Actually not necessary always, coz we can invis ourselves and med. If
we
> > got for those fixed number mob, fixed spawning rate hunting spot, it's
> > always more than enuff time to get fully med and rest b4 the next
spawn.
> > This sentence dun apply to those dungeons or random spawn region.
> >
> > > >> Agree, but, the problem with us right now is that we are freaking
> > > disorganise. Most of the times, we have rojak groups, with huge level
> > > difference, due to lack of participation of other kakis.
> >
> > Tat's why I mentioned, categorise the hunting lvl. If it's a lvl 30
mob,
> > just open it for the lvl 30 & above kakis. If it's a lvl 10 hunt, open
to
> > those lvl 10 and above (high lvl can join if they choose to help) and
> > invite 1 or 2 high lvl to help.
> > As for participation, I think our kakis are the active bunch in QHD. So
> far
> > we can get at least 1 full group for the events. ;)
> >
> > > >> Prepare your group gate at all times loh, tanks gonna die, GG
first,
> > think
> > > later.
> >
> > My gate spell cost 300 mana. Wiz can be act as the last resort for
> > fleeing, just make sure
> > - No mob disturb me during the 10-15 second casting (yes, gate spell
got
> > the longest casting time).
> > - I have enuff mana (in fact I advise all casters to at least reserve 1
> > bubb mana for self gating out, and 2 bubb if u can cast party gate
spell).
> > If wiz cannot gate out, it will be a "I DIE U ALL DIE" situation, hehe.
> >
> > Another concern I have is the limited spell slots.
> > My 8 spell icons are:
> > - 1st nuke (120 dam, for finishing running mob)
> > - 2nd nuke (180 dam, for doing last kill if mob not running yet left
ard 1
> > bubb HP and save mana)
> > - 3rd nuke (260 dam, for normal hunting)
> > - Major shield (rise HP and AC)
> > - Shield
> > - Root
> > - Gate (last resort for myself)
> >
> > As u can see, all the above r essential for my survival and hunting.
If I
> > replace last slot with party gate, I can not longer gate myself out
when
> > the party gate fail or low mana. ;(
> >
> > So unless it's like the ROO tactics I mentioned, where wiz main task is
tp
> > party gate once we kill and loot oracle, portal spell never shown on my
> > normal spell icon slots.
> >
> > > >> Only 2 cents? So cheapskate? at least give S$2 lah
> >
> > Be humble ma, hehe.
> >
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