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Message ID: 6167
Date: Sat Apr 30 01:05:47 BST 2005
Author: Wulfric Rennison
Subject: Re: [EverQuest] Re: EQ math


Well I suppose someone had to step up and be the naysayer in the group.
 
I'm not sure if I agree with most of this or not.  I've always said that as long as EQ is around I'll keep playing it. 
 
I guess we'll just have to wait and see what happens.
 
 
Wulfric
 
 
 
 
 
 
----- Original Message -----
From: M
To: EverQuest@yahoogroups.com
Sent: Friday, April 29, 2005 1:23 PM
Subject: [EverQuest] Re: EQ math

Nah, EQ1 has a remaining life of maybe 2 more years, but that is
stretching it a bit.  Even as SOEs major flagship game, SOE is seeing
the darkness at the end of the tunnel.  They will be spending more
money to maintain the game than they are bringing in with
subscriptions dropping more and more each month.  I think SOE "may"
try to revitilize EQ by releasing a completely new graphics engine
and serious upgrade for the game, but this would be optional and only
be window dressing since there is not too much they can do with the
backend servers without a complete game overhaul, which they just are
not going to do.  EQ2 was a serious disapointment to them, as the
players were already use to EQ1 and the social structure there.  It
does sadden me a bit that EQ will come to a close, but we all knew it
would happen eventually.  I doubt SOE will ever cancel EQ completely
(at least not for another 5 or so years), but I would imagine the day
when new expansion are no longer released, patches are no longer
made, and maybe one or two servers are all that are left is not too
far around the corner.... like I said, maybe 2 years.

I doubt there will ever be another game that has the same appeal and
drive that SOE captured with EQ1... however I think we might find
that another game may come close only after SOE "pulls the plug" on
EQ1 and forces everyone to find another game.  We may see a game in
the future released from SOE along the same genre of EverQuest, but
with a completely different story line and perhaps even the same
stayability of EverQuest, but I rather doubt it.  I think SOE will
end up making their bread and butter with shoot-offs of the Star Wars
Universe and maybe some other games like they offer on the station
website (jeopardy, wheel of fortune, etc), while another game company
with the same spirit that SOE had long ago steps up to take the
lead.  I would say the next big game will be Vanguard : Saga of
Heros.  I think that Brad and Jeff have both learned a lot from their
experience helping shape EverQuest, and Microsoft (one of the biggest
backers of Sigil) has learned from its mistakes in the online game
field and won't make the same mistakes again.  SOE has started
loosing its grip on the market and Microsoft has a habit of stepping
in and taking over when something like that happens.  I mean look at
Nintendo, Sega, and even Sony.  They started slipping in the console
game industry and Microsoft stepped in with the X-Box and dominated
the market by throwing money at the market till they owned it.  Now
the best graphics for console games out there are on X-Box, even if
content is still split evenly but leaning more towards X-Box as time
goes on.

Matt
aka Dragowulf Bowcraft (Ranger of The Tribunal)
Dulcere the Furryfooted Ranger (Retired Guide of Erollisi Marr)

--- In EverQuest@yahoogroups.com, Su <suceress@d...> wrote:
> Oh cool!!
> I don't know if EQ1 will still be around then though. Plus EQ2
could be considered a parrallel universe.
> I didn't know Luclin had exploded in EQ2. Did they say the story
behind why? What happened to the poor Vah Shir?
> I imagine in 25 years the game interfaces will be much more
advanced. Maybe there will be EQ 1.5 or 1.9A or something. :-D
> luv,
> -Su
>
> ======= At 2005-04-28, 01:44:00 you wrote: =======
>
> >Check this out.
> >
> >72 minutes real time = 1 day game time
> >
> >You can check it if you want, I haven't verified it.
> >
> >Soooooooo......
> >
> >72 X 365 = 26280 minutes real time
> >
> >26280 /  60 =  438 hours
> >
> >438  /  24 =  18.25 days
> >
> >18.25 days real time = 1 year on Norrath
> >
> >or roughly two and a half weeks.
> >
> >
> >Current game date as of this writing is March 11, 3200.  EQ2 is
supposed to take place 500 years in Norrath's future.  Luclin
explodes, Kunark is nowhere to be found.  So how long will it take
before EQ1 catches up with EQ2??
> >
> >18.25 X 500 = 9125  days real time
> >
> >9125  /  365  =  25 years!!!
> >
> >
> >So if you play EverQuest for 25 years, you will reach the year
3700 game time in which case you should see the moon explode and
you'll know what happened to Kunark.
> >
> >Cool huh?
> >
> >Wulfric
> >No virus found in this incoming message.
> >Checked by AVG Anti-Virus.
> >Version: 7.0.308 / Virus Database: 266.10.4 - Release Date:
4/27/2005
>
> = = = = = = = = = = = = = = = = = = = =
>                  
>
>
>
>
>
> --
> No virus found in this outgoing message.
> Checked by AVG Anti-Virus.
> Version: 7.0.308 / Virus Database: 266.10.4 - Release Date:
4/27/2005








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