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Message ID: 605
Date: Wed Aug 4 11:49:48 BST 1999
Author: Shane Bole
Subject: Re: Re: New Survey
----- Original Message -----
From: Jonathan <jp1234@...>
To: <EverQuest@onelist.com>
Sent: Wednesday, August 04, 1999 3:40 PM
Subject: Re: [EverQuest] Re: New Survey
> From: "Jonathan" <jp1234@...>
>
> Bronze isnt particularly expensive now.. so a cap of say level 10 would be
> feasible since its rare to have bronze before then unless you're twinked.
> Steel on the other hand, is not purchasable before 20th, and oftentimes
> before 30th unless you're twinked, so say a level 20 cap on being able to
> manuever in steel would seem like a good idea to me and definitely stop
> twinking to a certain extent. A level 1 shouldnt have a ghoulbane, an
> executioners axe, a staff of the observers, a PGT, a BIBS, a barbed whip..
> any of that stuff. It's just stupid and detracts from gameplay as well as
> play balance. If you set you level 1 up with some banded and a combined
> weapon, that's understandable, but to give them a level 20 and up weapon
> just isnt fair and it is even more disgusting to see someone green to me
in
> full rubicite. Sure you can say, "There other character earned it," but
the
> fact is, their other character earned it, not them. Twinking to obscene
> levels is comparable to using game shark so you cant die and have the
Ultima
> weapon and Knights of the Round at level 1 (FF7). Oh well, that's just
how
> I see it.
>
>
> -----Original Message-----
> From: Shane Bole <shane0009@...>
> To: EverQuest@onelist.com <EverQuest@onelist.com>
> Date: Wednesday, August 04, 1999 3:23 PM
> Subject: Re: [EverQuest] Re: New Survey
>
>
> >From: "Shane Bole" <shane0009@...>
> >
> >I sold someof my jewelery and equipment at the store and bought bronze
> >greaves for 26 plat
> >that was at lev 15 I think
> >they would probobly drag first stage plate armors up to level 20+....
> >no thanks
> >
> >----- Original Message -----
> >From: Avron Elselynn <avron@...>
> >To: <EverQuest@onelist.com>
> >Sent: Tuesday, August 03, 1999 6:47 PM
> >Subject: SV: [EverQuest] Re: New Survey
> >
> >
> >> From: "Avron Elselynn" <avron@...>
> >>
> >> Well, there is no reason to cap player created items is there.. :)
> >>
> >> - Avron -
> >>
> >>
> >> ----- Original Message -----
> >> From: Shane Bole <shane0009@...>
> >> To: <EverQuest@onelist.com>
> >> Sent: Tuesday, August 03, 1999 6:50 AM
> >> Subject: Re: [EverQuest] Re: New Survey
> >>
> >>
> >> > From: "Shane Bole" <shane0009@...>
> >> >
> >> > a level cap would be nice, but my cleric was able to purchase banded
at
> >> > level 8 without help and I dont think they would cap banded that low
> >> > ----- Original Message -----
> >> > From: Avron <avron@...>
> >> > To: EverQuest <EverQuest@onelist.com>
> >> > Sent: Monday, August 02, 1999 10:46 PM
> >> > Subject: [EverQuest] Re: New Survey
> >> >
> >> >
> >> > > From: Avron <avron@...>
> >> > >
> >> > >
> >> > > Well the problem now is that they are stopping twinking by making
> >items NO
> >> > > DROP, which ruins the playerbased economy since you can't trade the
> >> > > items at all, I think level caps would be a MUCH better way to deal
> >with
> >> > > it.. Level caps and LORE that is..
> >> > >
> >> > > - Avron Elselynn -
> >> > >
> >> > >
> >> > > From: Jonathan <jp1234@...>
> >> > >
> >> > > >Twinking is okay to a certain extent, but a level 1 should not
have
> >full
> >> > > >steel and a ghoulbane. What's the point of even playing the
> >character?
> >> > > >Isnt half the fun getting some of the items yourself? I can
> >understand
> >> > > >and have no problem with some twinking.. maybe some bronze and a
> >pretty
> >> > > >good weapon and shield, but that's just dumb.
> >> > >
> >> > >
> >> > >
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