Hello,
There is a new survey for the EverQuest community.
More and more items are becoming NO DROP now, meaning you cannot trade or sell them, and since Verant pushes forward about the game having a "player based economy", the NO DROP items really ruin this concept.. There is a way to prevent "twinking" and still have the items availible for trade, an alternative to NO DROP. Put level blocks on equipment, meaning you cannot use/wear the equipment until you are high enough level for the item, the level will be somewhere below the level you need to get it.
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Possible answers are:
o NO DROP is the way to go.
o Hmm, level caps on items, that's better..
o Why not both at once?
To vote, please visit the following web page:
http://www.onelist.com/surveycenter/EverQuest
Note: Please do not reply to this message. Survey votes are not collected
via email. To vote, you must go to the ONElist website.
Thanks!
EverQuest Owner