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Message ID: 552
Date: Fri Jul 9 19:49:54 BST 1999
Author: Tom Moore
Subject: Re: Time to vent...
> From: "Squires, Dean" <DeanSquires@...>
>
> My turn to rant (and I know this is going to piss some people off, but I
> gotta say it)
>
> 1. "[Verant] could have programmed the game with more logging"???(see
> below) Please. I'm going to have to come to Verants defense now. Any
> idea how much more lag there would be if there was more logging with 50
> - 100 in a zone? Verant used a nice median between logs so as to not
> bog the game down more.
>
> 2. Everyone is complaining that there character traits and skills are
> unfair. Boo hoo. REAL LIFE is not fair. And Verant is trying to make
> the game as real as possible. (Muffin anyone?) If your Race or Class is
> that bad that you feel you need to complain everyday then change. Hey!
> No one's complaining about being a ranger or paladin, so lets all be
> rangers and paladins. Even the damn wizards who are kill stealers are
> complaining for some reason that their class is unfair (Note today's
> EQ'Lizer). Playing a unfair character or hard character is sweet,
> because when you succeed, you prove your own abilities.
>
> 3. Boo hoo. Make Poison and Apply Poison doesn't work yet and I can't
> sneak up behind a creature undetected and backstab for 100 points
> everytime. Wow, rogues really have it rough. They've only said a
> million times that they are working on these problems, so chill out and
> enjoy what your rogue can do. And if he (she) still can't do anything,
> then that probably reflects your intelligence more that your character's
> abilities. (And as a side note, I did like the Rogue Protest on Solusek
> Ro.)
>
> 4. My human warrior sucks at level 20. Wow Einstein. Did you ever
> wonder why the first 15 levels were so easy? This class was designed
> for Buffoons with attention deficit syndrome. You were supposed to be
> bored of this guy after 5 levels. Try playing a hard character.
> They're the ones that pay off in the end.
>
> 5. Where are the new zones and other planes? The game was not designed
> for people playing 24-7. The creators themselves said this. Try
> getting some sunlight. They'll come soon enough.
>
> In general to all the people complaining, do you have any idea how much
> code has gone into this game? I find that the few bugs that do exist
> with over 20,000 people playing at any given time is quite remarkable.
> And Verant continues to improve the game! If anyone knows of a better
> overall game, then why are you playing Everquest?
>
> I am not saying Verant is perfect, but my only issue with Verant is I'd
> like a better status of what they are working on and their proposed
> deadlines.
>
> Kudos to Verant. I've wasted my summer away so far on Everquest, but
> I'm loving every minute!
>
> Baelstorm
>
> > -----Original Message-----
> > From: Brad Schuetz [SMTP:dorchalann@...]
> > Sent: Thursday, July 08, 1999 2:51 PM
> > To: EverQuest@onelist.com
> > Subject: Re: [EverQuest] Cope...(was Re: Raw deal - need help!)
> >
> > From: "Brad Schuetz" <dorchalann@...>
> >
> > See, that's really the problem. Verant "Doesn't know" if you are
> > lying or
> > at least that's what they claim. I really want to know why there is a
> > message every few minutes on my screen telling me that my character is
> > saved
> > if they refuse to use that info to help players who have been
> > destroyed by
> > bugs that should have been squashed in beta. I've been lucky and have
> > not
> > lost items due to bugs, it's happened to a good friend of mine, he
> > just gave
> > up that character, didn't want to deal with that crap. Verant doesn't
> > seem
> > to understand that we pay money to play this game and we shouldn't
> > have to
> > "just deal" with these kind of programming mistakes.
> >
> > They could have programmed the game with more logging to know what
> > happened
> > when a character dies and know what they had when they died so they
> > could be
> > restored without worry that you really traded your items to a friend
> > before
> > dieing on the boat but they made the decision not to, apparently, or
> > to not
> > use that data and instead they just have their GM's give the same line
> > of
> > garbage every time that they can't do anything.
> >
> > One of the biggest problems with this game right now is their severe
> > lack of
> > customer service and their lack of being responsible for the bugs in
> > the
> > game. BAH
> >
> > I'll get off my soapbox now.
> >
> > Dorchalann Kilgore
> > Shaman of Karana
> >
> > -----Original Message-----
> > From: Jannus Malus [mailto:jannus_@...]
> > Sent: Thursday, July 08, 1999 10:00 AM
> > To: EverQuest@onelist.com
> > Subject: [EverQuest] Cope...(was Re: Raw deal - need help!)
> >
> >
> > From: Jannus Malus <jannus_@...>
> >
> > Not to be rough about it, but frankly you're shit out of luck. I'm on
> > the
> > reimbursement list too - have been for over a month now. Just go out
> > and
> > hunt little newbie-ish things to get enough cash for food, and work
> > your way
> > back to where you were. Or if you're lucky like me, friends will help
> > you
> > to recoup your loss (Thanks again Natalia, Arith, Lanor).
> >
> > Verant has no way of knowing if you're lying or not...and frankly, if
> > you
> > manage to bug them into giving it to you - let me know...I think I
> > lost a
> > shiny metallic robe too....
> >
> >
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