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Message ID: 5406
Date: Tue Dec 23 00:15:07 GMT 2003
Author: Lorie C
Subject: Re: [EverQuest] Hangouts for teens


I was talking about monks when I said that it isnot the warriors job to keep aggro off of them. In some of them more complicated encounters, this is the hardest part, keeping the mob off the first mob in the rotation. I play a cleric also :)
 
Awulfie A'Mused
----- Original Message -----
From: Su
To: EverQuest@yahoogroups.com
Sent: Monday, December 22, 2003 6:56 PM
Subject: Re: [EverQuest] Hangouts for teens

Well, it goes both ways. Sometimes the tanks aren't doing enough damage to
maintain aggro. I've been in groups where the tank sucked and couldn't keep
aggro off of someone who was doing very little damage.
Also, it *is* the tank's job to keep aggro off of the groups healers.
Healers can try to keep their aggro down, but if we have to CH the tank,
that means we will probably get aggro (unless the tank is good at taunting).
It just comes down to how the group works as a whole. I've heard rangers and
warriors argue with each other about aggro and using nonaggro or aggro type
weapons.
luv,
-Su

In PoP a bard is the puller of choice. Who cares if lull fails, if we can
fade. Faster then trying to split the pull. If you are pulling aggro off of
a tank, well, you are doing it wrong. It is not thier job to keep aggro off
you, but your job to not pull it off the tank. Try FD every 30 seconds. Then
you can do max damage.

Awulfie A'Mused



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