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Message ID: 5391
Date: Mon Dec 22 16:35:27 GMT 2003
Author: Lorie C
Subject: Re: [EverQuest] Hangouts for teens
----- Original Message -----From: Steven R. HulseSent: Monday, December 22, 2003 10:00 AMSubject: RE: [EverQuest] Hangouts for teensRegarding pulling I usually have the tanks pull. This way the aggro stays on
them. The strategy I usually use when forming a group is tanks at point, one
puller (Either tank or archer otherwise it gets to confusing), nukers to the
left, healers to the right. Seems to work pretty good, occasionally we will
get some nasties going after the healers and nukers but then we just have to
pull the aggros off them is all. And of course this is providing I can get
an even group! LOL
Steve
> -----Original Message-----
> Message: 3
> Date: Sun, 21 Dec 2003 12:16:23 -0500
> From: "Lorie C" <mlchiello@...>
> Subject: Re: Hangouts for teens
>
> In PoP a bard is the puller of choice. Who cares if lull
> fails, if we can fade. Faster then trying to split the pull.
> If you are pulling aggro off of a tank, well, you are doing
> it wrong. It is not thier job to keep aggro off you, but your
> job to not pull it off the tank. Try FD every 30 seconds.
> Then you can do max damage.
>
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