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Message ID: 481
Date: Tue Jun 22 00:51:12 BST 1999
Author: Thormael LGT
Subject: Re: Digest Number 76, languages


Hi Silverion,

Except for the magic user having to learn languages for research I found a
use for them on the PvP : speak your racial language when attacking others.

So when the big evil uglies raid freeport they use dark speech to coordinate
actions and not letting the humans know anything about it. :)

Else, it's true that I'm a little disappointed in the use of languages...

Thormael, wood elf ranger on Fennin Ro
Rbana, troll shaman on Rallos Zek

> From: Wizard <wizard@...>
>Subject: Languages !
>
>Dear friends from EQ.
>
>I wish to divide with you my opinion on languages and how to enchant
>everquest using it better.
>
>Already in game is included languages, we have Troll, dark elf, halfling,
>elf and some secret languages. But what is use of this very important
>feature in game?
>
>Nearly nonexistent unfortunatly only some magic users use it for reading
>some lost magic books in long lost languages and nothing more.
>
>In all citys merchants speak common, people in remonte huts talk common,
>trolls talk common, elfs a nobile and arrogant race talk common you can go
>in every city and every place and all shop vendors speak common ALL PLAYERS
>talk perfect common also. So all other languages are nearly never used !!
>Why to waste this valuable resurce ?
>
>What we can do, as now in Verant they have under work a new race war
>server it will be nice to include this option in new code and enchant this
>interesting new idea!
>
>My points to change
>
>1.) I think that some MAX knowelege based on inteligence and wisdom for any
>language can be imposted so that you can learn max awaful in dragon if you
>have inteligence under 60. It is very strange to have a Troll wich speak
>fluent and with melodic elf language or read a long lost book writen in
>combine language.
>
>2.) all city vendors speak a local language and some rare speak also common
>in some degre. In some citys arogant high elfs can speak only their
>languages and will not hear any of beast races languages.
>
>3.) All players start with a race language based on total inteligence and
>wisdom and common in some degre but not at maximum. On base of class i will
>add some rare aditional languages but only for casters some base of
>languages at wich are writen a basic spell books.
>
>4.) all aditional lv of spells can be only writen if you have enough
>knowelege in language on wich a scroll is writen. This can create a
>traduction skills to translate spells from one language to another and so
>on. Some paterns instructions can be in a specific language.
>
>5.) In spell research you must have a tome with instruction in one hand and
>a combine book in another and to create new spell is checked not only your
>skill but also a language knowelege for language in wich is writen a book.
>
>6.) Npc will nor reply on your questions or trade with you if you dont know
>a language enough
>
>This are only some of possible uses of languages and there are many more im
>shure that some can be easily implemented right from start and others will
>require much work and maybe will not enter in game untio a everquest 2 but
>i think that here is hiden posibility to make a new profondity to this
>great game .
>
>
>
>Silverion
>High elf wizard (against all statistics eheheeh)
>Fenin Ro