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Message ID: 4650
Date: Thu May 8 14:47:10 BST 2003
Author: Kim
Subject: Re: Languages


The thing that has changed about languages is that you no longer have
to zone to see a skill up in that language. As you are spamming your
student they will see the skill ups immediately.

Laurylle Souls'Desire
44th Cleric of Tunare - Morell Thule
<Faveo Sulum Ipsemet Ascio>





> I don't know that languages and the teaching of them has changed,
but I can state for sure that it WAS so that you could teach
languages in a group and every person in the group would get better
at it. All you needed to do was to constantly spam the group with
text in the language you wanted to teach, assuming of course, you
knew the language.
>
> It's not uncommon for a guide or gm to make claims about the game
as it is or was and for those claims to be totally baseless, I
suspect that they lie as often as not. Keep in mind that the
development team recently suggested that people could interupt a
spell being cast on horseback by making a hotkey that consisted of
two lines, /dismount and /duck
>
> Anyone wanna explain why that won't work? There's two reasons I
know of offhand.
> ----- Original Message -----
> From: Kittin LovesYou
> To: EverQuest@yahoogroups.com
> Sent: Wednesday, May 07, 2003 2:32 PM
> Subject: [EverQuest] Languages
>
>
> I was curious what has changed about the languages. I used to
be able to teach a language to my group and get better at it. This
is no longer so, and I talked to a GM who told me this was never so.
I was also told that something changed in respect to languages and
zoning or something. I am quite curious about this, as I am trying
to learn every language I can. I was also curious if you could teach
over your own knowledge in the language. Thank you in advance for
your replies.
> Adimisha Elvintide
> Rodcet Nife server
>
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> Reason 1: You can't use hotkeys during spell casting.
>
> Reason B: /Duck is an emote, not an action. it is NOT the same
as hitting the (D)uck key, which WILL instantly interupt a spell
being cast.
>
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