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Message ID: 4502
Date: Sun Mar 30 17:46:02 BST 2003
Author: mlockridge01
Subject: Re: Bertoxx Shadow Knight
--- In EverQuest@yahoogroups.com, "Enie" <dawn_marie@m...> wrote:
> Thanks for the info :) This game is so much fun. I am going to have
> to start limiting myself tho - I found myself online from 6:00PM
> until 11:30PM last night and the hours flew by :(
>
> --- In EverQuest@yahoogroups.com, "Fire on High" <scendera@o...>
> wrote:
> > Oh yes, one other thing...there are putrid skellies in SK that
give
> hits
> > against Blood Sabers...might want to avoid those. They're at a
camp
> a few
> > hundred feet straight south of the zone from NK.
> > ----- Original Message -----
> > From: Fire on High <scendera@o...>
> > To: <EverQuest@yahoogroups.com>
> > Sent: Friday, March 28, 2003 11:02 AM
> > Subject: Re: [EverQuest] Bertoxx Shadow Knight
> >
> >
> > > Even if you do take hits against Guards/Merchants, it's
possible
> to fix
> > > without having to screw up your home guild fac. Go kill gnolls
in
> > > Blackburrow...it raises those factions without hurting your
other
> ones.
> > > Also, tho I'm not sure how city guards would react to you, the
> Gnome
> > Shadow
> > > Knights are followers of Bertoxx as well and might welcome you
as
> a
> > kindred
> > > soul. Watch your ankles tho.... :-)
> >
> >
> > ---
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