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Message ID: 3679
Date: Wed Sep 4 09:04:37 BST 2002
Author: mlockridge01
Subject: Re: spell problems


What my son and I did was to map the hot key to the right turn
button. Every time we turn right, we sense heading. Builds skill
quickly. Can be done for foraging, as well, but you end up with stuff
on your cursor as you run around. Not always a good thing.

Barto

--- In EverQuest@y..., "Su" <suceress@k...> wrote:
> How could you add a skill like senseheading? is there a typed
command you
> can use for senseheading?
> luv,
> -Su
>
> >
> > that would work or you could use a social button and use
the /Cast (number
> of spell slot)
> >
> > i.e /cast 1 to cast the spell in the first slot
> >
> > that way u can add in things like warnings or other skills like
sense
> heading :)
> >
> >
> > >From: "Su"
> > >Reply-To: EverQuest@y...
> > >To:
> > >Subject: Re: [EverQuest] spell problems
> > >Date: Mon, 2 Sep 2002 16:29:32 -0500
> > >
> > >
> > >Do you first put them in the book, and then put them in the
spell mem
> slots?
> > >Then you can hold the left mouse cursor down over them and place
them in
> the
> > >hotkeys.
> > >luv,
> > >-Su
> > >
> > >
> > > > i'm a new member to everquest i hope you can help me. i can't
figure
> > > > out how to get the spells onto the hotkeys.
> > > >
> > > >
> > > >
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> > > >
> > > >
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