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Message ID: 335
Date: Tue May 25 16:00:10 BST 1999
Author: Cillo, Christopher L.
Subject: New Patch last night


This was posted on EQ-Vault, just in case you are too busy to surf
the web!
May 24th, 6:00pm
----------------
The servers will be coming down as scheduled tonight at Midnight
PDT. The following changes/bug fixes have been made.
- Players will no longer crash when an extremely long group message
is received.
- Added the ability to pull one item "charge" from a stack by
holding down the "Control" key when left-clicking on the stack.
- After casting a spell at an NPC, if the target were lost before
the spell made contact, the caster would crash.
- The "/ignore" command will now ignore emotes also.
- The chat command "/e" will trigger "/emote" instead of exiting to
the character selection screen.
- We have added new sound tracks to the Planes, Crushbone, Guk,
Mistmoore, Steamfont, and the Estate of Unrest.
- We have reduced the amount of experience lost when dying by 50%.
- A number of new quests have been added to various zones.
- Magician pets (elemental) will now cast minor spells (to make up
for their lack of kick)
- New Magician spells on vendors and some Magician spells have moved
to different vendors
- New Magician weapons for Summon Fang & Spear of Warding & Dagger
of Symbols
- New enchanter whirl spell (check the vendors)
- Whirl now works on MOBS better than it did on the last patch.
- The saving throw against Memory Blur and Atone was reduced (harder
to save against) from the last patch.
- AC added to the Rune Series (Enchanter)
- Alliance series works better (Enchanter)
- Enchanter Attack Speed spells now have longer durations
(Quickness, Alacrity, etc.)
- Tashan (the entire Enchanter series) is now quicker to cast, costs
less mana, and is harder to save against.
- New bard songs have been added to the vendors
- Paladins lose the spell Bravery, and gain the spell Valor
- ShadowKnights and Necromancers gain the Word of Spirit spell
(replacing Word of Shadow for the ShadowKnight)
- ShadowKnights lose Haunting Corpse and gain Summon Dead
- Necromancers and ShadowKnights get a new spell - Shadow Vortex.
- ShadowKnights lose Intensify Death (replaced by Shadow Vortex)
- Rangers lose Shield of Barbs and gain Shield of Brambles
- Shorter stun effects will no longer remove longer stun effects
(Bash won't get rid of whirl, for example)
- Spell components are now stackable
- The EverQuest Team

Chris aka Thunderheart
Level 19
Wood-Elf
Druid
Innoruuk server
---=== Divine Wind ===---