[Next Message in Time] |
[Previous Message in Time] |
[Next Message in Topic] |
[Previous Message in Topic]
Message ID: 3292
Date: Mon Jul 22 13:47:24 BST 2002
Author: Sheri Kendall
Subject: Re: [EverQuest] Digest Number 534
----- Original Message -----
From: <EverQuest@yahoogroups.com>
To: <EverQuest@yahoogroups.com>
Sent: Monday, July 22, 2002 12:23 AM
Subject: [EverQuest] Digest Number 534
>
> Visit the EverQuest homepage at http://www.everquest.com
>
> ------------------------------------------------------------------------
>
> There are 2 messages in this issue.
>
> Topics in this digest:
>
> 1. RE: Pets vs. Familiars
> From: "Steven R. Hulse" <steve@...>
> 2. Re: RE: Pets vs. Familiars
> From: "The Mad Macinchaote" <scendera@...>
>
>
> ________________________________________________________________________
> ________________________________________________________________________
>
> Message: 1
> Date: Sun, 21 Jul 2002 11:43:47 -0600
> From: "Steven R. Hulse" <steve@...>
> Subject: RE: Pets vs. Familiars
>
>
>
> -----Original Message-----
> Message: 1
> Date: Sat, 20 Jul 2002 04:12:03 -0400
> From: "The Mad Macinchaote" <scendera@...>
> Subject: Re: Pets vs. Familiars
>
> Familiar is a wizard's pet. It can't fight, it's more like a visible
> buff. You have to resummon it each time you die, but it zones with you.
>
> [Steven R. Hulse] Well that kind of sucks! I mean thanks for the info
> but if they can't fight then what good are they? I guess it's cool to
> have it follow you around and stuff. Oh well, I didn't design the game.
> ;-)
> ________________________________________________________________________
>
> Message: 2
> Date: Sat, 20 Jul 2002 04:19:36 -0500
> From: "Su" <suceress@...>
> Subject: Re: Pets vs. Familiars
>
> It's also the first spell of that type a wizard gets so it fizzles a
> LOT. My
> wizard spent a good 3 hours medding and fizzling just trying to get her
> familiar back. I've never noticed any change in my fizzles or anything
> after
> a successful summoning. And sometimes it runs off and I can't find it.
> But
> it's fun to have it just following around and flapping it's little
> wings.
> When I'm bored I just talk to my familiar and emote I'm feeding it
> cookies.
> Too bad you can't name your familiars. I call mine Flappy.
> luv,
> -Su
>
>
> Familiar is a wizard's pet. It can't fight, it's more like a visible
> buff.
> You have to resummon it each time you die, but it zones with you.
>
> [Steven R. Hulse] Is this a new thing? I used to have a wiz at one point
> but it never had this spell until like a higher level. Hmm, cool. You
> know, I think I may have met you the other night, Someone, (I can't
> remember their name now), was talking with their pet, It was kind of
> funny at first I didn't realize it was their pet and thought it was
> another person! ;-) It was at the Orc lift in Felwith.
>
>
>
>
> ________________________________________________________________________
> ________________________________________________________________________
>
> Message: 2
> Date: Sun, 21 Jul 2002 14:34:41 -0400
> From: "The Mad Macinchaote" <scendera@...>
> Subject: Re: RE: Pets vs. Familiars
>
> LOL I call mine Flappy too and feed him treats, emote him purring, biting
ppl who are snotty to me, etc. It's at least a cool idea...and really, a
actual pet of any sort would make a wiz overpowered if you think about it.
I'm content with my lil guy, even if he is just a visible buff.
> ----- Original Message -----
> From: Steven R. Hulse
> To: EverQuest@yahoogroups.com
> Sent: Sunday, July 21, 2002 1:43 PM
> Subject: [EverQuest] RE: Pets vs. Familiars
>
>
>
>
> -----Original Message-----
> Message: 1
> Date: Sat, 20 Jul 2002 04:12:03 -0400
> From: "The Mad Macinchaote" <scendera@...>
> Subject: Re: Pets vs. Familiars
>
> Familiar is a wizard's pet. It can't fight, it's more like a visible
> buff. You have to resummon it each time you die, but it zones with you.
>
> [Steven R. Hulse] Well that kind of sucks! I mean thanks for the info
> but if they can't fight then what good are they? I guess it's cool to
> have it follow you around and stuff. Oh well, I didn't design the game.
> ;-)
> ________________________________________________________________________
>
> Message: 2
> Date: Sat, 20 Jul 2002 04:19:36 -0500
> From: "Su" <suceress@...>
> Subject: Re: Pets vs. Familiars
>
> It's also the first spell of that type a wizard gets so it fizzles a
> LOT. My
> wizard spent a good 3 hours medding and fizzling just trying to get her
> familiar back. I've never noticed any change in my fizzles or anything
> after
> a successful summoning. And sometimes it runs off and I can't find it.
> But
> it's fun to have it just following around and flapping it's little
> wings.
> When I'm bored I just talk to my familiar and emote I'm feeding it
> cookies.
> Too bad you can't name your familiars. I call mine Flappy.
> luv,
> -Su
>
>
> Familiar is a wizard's pet. It can't fight, it's more like a visible
> buff.
> You have to resummon it each time you die, but it zones with you.
>
> [Steven R. Hulse] Is this a new thing? I used to have a wiz at one point
> but it never had this spell until like a higher level. Hmm, cool. You
> know, I think I may have met you the other night, Someone, (I can't
> remember their name now), was talking with their pet, It was kind of
> funny at first I didn't realize it was their pet and thought it was
> another person! ;-) It was at the Orc lift in Felwith.
>
>
>
> Yahoo! Groups Sponsor
> ADVERTISEMENT
>
>
>
> Visit the EverQuest homepage at http://www.everquest.com
>
>
> Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service.
>
>
>
> [This message contained attachments]
>
>
>
> ________________________________________________________________________
> ________________________________________________________________________
>
>
>
> Your use of Yahoo! Groups is subject to http://docs.yahoo.com/info/terms/
>
>