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Message ID: 3242
Date: Wed Jul 17 08:57:04 BST 2002
Author: mlockridge01
Subject: Re: Gaming Death
--- In EverQuest@y..., "Su" <suceress@k...> wrote:
> I absolutely hate game death and try to avoid it whenever possible.
I let
> people know right off that if I think I am going to get killed I
will flee.
> A dead cleric isn't very helpful. Especially since I only have a
21.6k
> connection and we're talking about waiting 5 or more minutes to
reload from
> death. When my mother is playing also, my zoning like that can
cause her to
> lag very badly. If she has to zone or gets killed then one or both
of us get
> booted offline. And I lose alot of xp. So that isn't fun.
> luv,
> -Su
>
>
> > My locution in the previous message expressed my feelings toward
game
> > death, and raised my curiosity. What are other player's attitudes
> > toward game death?
> >
> > I play solo most of the time, and haven't had a guild to depend on
> > since Wave of Change faded away. So, death, especially death in
> > awkward circumstances, is more serious to my character. I can't
just
> > call on my guild reserector to pull my butt out of the grave, nor
do
> > have high level guildies to drag my corpse out from under some big
> > nasty.
> >
> > My son-in-law plays with abandon. He leaves corpses all over the
> > place, joins groups readily, and seems to have great fun doing all
> > that.
> >
> > My son, on the other hand, is in a powerful guild on our server.
He
> > is less cautious than me, but still uses sound strategy and
tactics
> > and utilized his guild to advance on his goals. His guild is the
> > Guardian Alliance on Zeb.
> >
> > I figure I will have to do the guild and group thing soon, but
enjoy
> > my independence enough that I want to do so as late in my career
as
> > possible.
> >
> > Barto Proudfoot
> >
> >
> >
> > Visit the EverQuest homepage at http://www.everquest.com
> >
> >
> > Your use of Yahoo! Groups is subject to
http://docs.yahoo.com/info/terms/
> >
> >
> >