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Message ID: 3220
Date: Mon Jul 15 08:12:51 BST 2002
Author: mlockridge01
Subject: Re: SK Gnolls


Hadn't thought of Harmony to break agro. I will have to try that.

Barto Proudfoot

--- In EverQuest@y..., "bigmaca3" <bigmaca3@y...> wrote:
> --- In EverQuest@y..., "mlockridge01" <MLockridge01@c...> wrote:
> > I was hunting the gnolls at the Spires in SK when I learned
> something
> > about them which others may find useful.
> >
> > My current technique for gnolling is to find one by himself, and
> hit
> > him with Creeping Crud. That dot gets his attention, and begins
> doing
> > damage. I then begin running away from the Spires, to get some
> > distance from any possible gnoll back-up. Once I have the
distance
> I
> > want, I root him and hit him with another dot, Incinerate in this
> > case. I then rest to regain mana. I will run, root, and dot him
> until
> > dead. With luck I have enough mana left to rest only a short time
> > before I go get another.
> >
> > I was talking with my son-in-law while taking one gnoll, and
rooted
> > the thing at the spire rather than pulling him away. I guess I
was
> > distracted. A second gnoll came along and agroed on me, driving
me
> > away. I knew I did not have the mana to manage both, so ran south
> for
> > Lake Raithtear. I reached the zone well ahead of them. I rested
to
> > full capacity, with no gnolls in sight. Didn't even zone.
> >
> > I went back to get some more gnolls, but found someone camping
the
> > spire I had been working. I started to leave, honoring his claim
to
> > an abandoned camp, when a gnoll hit me from behind. I lead him on
a
> > fatal chase. The camper sent a tell regarding a perceived
violation
> > of camp courtesy, for which I appologized.
> >
> > It seems that the gnolls will abandon a chase after some time and
> > distance, but remember you well. The second gnoll I had been
> involved
> > with agroed on me from a considerable distance from the Spires.
> >
> > So, gnoll hunters, keep in mind that an injured gnoll has a long
> > memory, and even longer agro range.
> >
> > Barto Proudfoot
>
> Yes, I've had the same thing happen to me. As long as you are the
> only one to do damage to them you are still their primary target.
> Just wait until you get to Kunark, the place is crawling with
mobs!
> It looks like a newbie zone on Anatonica. I've run through FM and
> seen giants, brutes, goblins and Burnayi all within aggro range of
> each other. So be careful!
>
> As for DoT'in them I prefer to DD or shoot them, snare them, root
> them then DoT them. I read somewhere that DoT's work better if the
> mob isn't moving. As a Ranger I then pile on the arrows (Can't
wait
> for Tolans Bracer!) and wade in when the root breaks. If you get 2
> park one one, snare him and blast the other one. You can even
> Harmony him to break his aggro!
>
> Let's be safe out there!
>
> Tuldayen Grimblade
> 38th Season Ranger of Tunare
> Terris-Thule