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Message ID: 270
Date: Wed May 12 17:12:20 BST 1999
Author: Shane Horne
Subject: Re: Digest Number 43
----- Original Message -----
From: sun-dog <sun-dog@...>
Sent: Wednesday, May 12, 1999 4:56 AM
Subject: Re: [EverQuest] Digest Number 43
>From: "sun-dog" <sun-dog@...>
>
>tech question...have an SB Live! sound card...get sounds fine for effects
>etc. but no music ever...is there a known problem with this?
>
>
>----- Original Message -----
>From: <EverQuest@onelist.com>
>To: <EverQuest@onelist.com>
>Sent: Wednesday, May 12, 1999 6:35 AM
>Subject: [EverQuest] Digest Number 43
>
>
> >
> > Star Wars fans are using ONElist to share the fun.
> > http://www.ONElist.com
> > Are you?
> > ------------------------------------------------------------------------
> > Visit the EverQuest homepage at http://www.everquest.com
> >
> >
> >
> > There are 8 messages in this issue.
> >
> > Topics in today's digest:
> >
> > 1. Re: What's missing in Everquest?
> > From: "Whitmore, Lance" <lwhitmore@...>
> > 2. Re: What's missing in Everquest?
> > From: Coot402@...
> > 3. Re: What's missing in Everquest?
> > From: "Whitmore, Lance" <lwhitmore@...>
> > 4. Who Friends
> > From: Alex Dalis <dalisa@...>
> > 5. Re: Who Friends
> > From: Maddog <maddog@...>
> > 6. Re: zoning
> > From: "Mikael Laine" <laine@...>
> > 7. Re: zoning
> > From: "Michael Wyatt" <mwyatt@...>
> > 8. Frozen
> > From: "Kevin Nguyen" <miniydr@...>
> >
> >
> >
>
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>___
> >
>
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>___
> >
> > Message: 1
> > Date: Tue, 11 May 1999 09:01:34 -0400
> > From: "Whitmore, Lance" <lwhitmore@...>
> > Subject: Re: What's missing in Everquest?
> >
> > Mike please refrain from personal attacks on people, everyone is
entitled
>to
> > their opinion. This is how ideas are exchanged.
> >
> > Thanks for your understanding.
> >
> > Ves
> >
> > -----Original Message-----
> > From: Mikael Laine [mailto:laine@...]
> > Sent: Saturday, May 08, 1999 8:35 PM
> > To: EverQuest@onelist.com
> > Subject: Re: [EverQuest] What's missing in Everquest?
> >
> >
> > From: "Mikael Laine" <laine@...>
> >
> > Bah. Get a life. I have no problems with that and I'm from Sweden. I
know
>I
> > can't spell very well but at least I try and succeed many times (unless
> > dumbasses like you add a "nice" post)
> >
> > Sorry just a bit frustrated.
> >
> > Cheers,
> >
> > Mikael Laine / MCSE
> > System Engineer
> > Exide Nordic
> > ------------------------------------------------------------
> > Check my Terminal Server site at:
> > http://welcome.to/wts
> > ------------------------------------------------------------
> > -----Ursprungligt meddelande-----
> > Fr�n: MFerrulo@... <MFerrulo@...>
> > Till: EverQuest@onelist.com <EverQuest@onelist.com>
> > Datum: den 7 maj 1999 04:32
> > �mne: Re: [EverQuest] What's missing in Everquest?
> >
> >
> > >From: MFerrulo@...
> > >
> > >In a message dated 5/5/99, 7:03:05 PM, EverQuest@onelist.com writes:
> > ><<Everquest is best thing what i see in online gaming, from graphic to
> > sound
> > >and grup sistem but it still miss much things wich leaves too much
place
>to
> > >concurent products to enter.
> > >
> > >First it is hard to add new zones or monsters it request huge uploads (
> > >this can be corrected with addon discs but it is another question),
>loading
> > >of zones is realy messed up if you just exit one zone it takes soooo
long
> > >to reload it again it will be nice to have 2 zones in memory if you
have
> > >enough memory for this (i have 128 mb).
> > >
> > >it is concentrated on gruping but too hard for solo play for some
classes
> > >and i dont like to play necromancer or any pet holder, and gruping have
> > >much flows wich need corection and additional balancing like higer lv
>mages
> > >and wizards.
> > >
> > >Also there are too low gains from questing and one thing wich can add
>much
> > >to game can be a god questing sistem where many diferent players must
> > >cooperate to reach some target but for now it is only killing stronger
>MOB
> > >and if you spend 5 hours to resolve quest and in end you dont know a
>right
> > >word wich you hear on other side of continent you make all way back
write
>a
> > >right word on paper go back and say it only to get 1 rusty sword and 5
> > >copper as a 12 lv caracter not to see any move on your experience bar
it
>is
> > >realy bad. i do it 3 times to 3 diferent quests and as i try hardest
>things
> > >what i found and after this reward i lost wish to try again.
> > >
> > >to be thrue it will be nice to get experience also for trading skills
and
> > >give them more variants so a posibility to make all normal armours and
> > >weapons. And it will be nice to have possibility to make a dragon
leather
> > >armour ( hint hint)
> > >
> > >It will be nice to have some chests wich thiefs can picklock.
> > >
> > >Fishing some other things then normal fishs, or other stramge things
like
> > >boots with a gen in bag with a surprise big fish wich will pull you in
> > >water and cast summon pirana swarm on you eheheeh
> > >
> > >It will be nice to have a place where you can leave your goods to sell
>and
> > >where you must pass evry now and then to collect all income or it is
lost
> > >put this place on some lost plane or limit sellers to some level range,
i
> > >wish to buy a totem stah and all mana gain equipment but as im from
>europe
> > >and i play normaly when all servers are empty i cannot buy or sell
nearly
> > >anything. and i play on fenin ro wich is all time full. ( hmm maybe i
>will
> > >move from rathe mountains not too much people know where this place is
> > >eheheheh)
> > >
> > >It is great and wonderfull world but for now it is a little bit empty
it
> > >needs a soul, a movement a random orc attacks on kelethim, dark elf
>rampage
> > >on freeport, dragon flying in sky in unknown direction, strange never
>seen
> > >beast in dark wood to start legends. More inteligence in program to
make
> > >world looks more diferent so that finaly a camping is not more
>interesting.
> > >It is not need for human intervence it can be done by program if you
>leave
> > >a orc camp and in zone is many players then why not that orcs group and
> > >start hunting around geting items from falen (eheheh at last some money
>so
> > >bank will get some real signifikance). Other similar products will come
> > >soon big bad MS is preparing to enter in game on big door ( i just read
a
> > >news on its site it will bring some interesting news) the other players
>are
> > >also on front door for bringing something new soon everquest will not
be
> > >only game in 3d rpg town and if a game is not interesting enough when
> > >others come in play ? .... ?
> > >
> > >
> > >
> > >P.S. I like this game very very much and all this critics are only in
>hope
> > >that it will give some ideas how to make it better and that i will be
>shure
> > >to play it long long time as i enjoy it now. ( my english is not maxed
>jet
> > >sorry)
> > >>>
> > >
> > >If English is your 2nd language, then I aplologize for this post. That
> > said,
> > >GOOD LORD MAN get a dictionary!!!!! Your spelling is so bad I can't
even
> > >read your post.
> > >
> > >Wizaro
> > >
> >
>------------------------------------------------------------------------
> > >Did you know ONElist has over 300 Star Wars lists?
> > >http://www.onelist.com
> > >Join one today!
> >
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> > >Visit the EverQuest homepage at http://www.everquest.com
> > >
> > >
> >
> >
> > ------------------------------------------------------------------------
> > Get involved. Share your thoughts!
> > http://www.onelist.com
> > Join the ONElist Weekly Survey. Go to homepage for details.
> > ------------------------------------------------------------------------
> > Visit the EverQuest homepage at http://www.everquest.com
> >
> >
> >
> >
>
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>___
> >
>
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>___
> >
> > Message: 2
> > Date: Tue, 11 May 1999 16:24:34 EDT
> > From: Coot402@...
> > Subject: Re: What's missing in Everquest?
> >
> > >Mike please refrain from personal attacks on people, everyone is
entitled
>to
> > >their opinion. This is how ideas are exchanged.
> >
> > >Thanks for your understanding.
> >
> > >Ves
> > let me refresh your memory a little, the original letter here was
written
> > with, shall we say not the best spelling.
> > this comment was then added
> >
> > >If English is your 2nd language, then I aplologize for this post. That
> > said,
> > >GOOD LORD MAN get a dictionary!!!!! Your spelling is so bad I can't
even
> > >read your post.
> > >
> > >Wizaro
> >
> > Now this is totally wrong. and mike posts this.
> >
> > >Bah. Get a life. I have no problems with that and I'm from Sweden. I
know
>I
> > >can't spell very well but at least I try and succeed many times (unless
> > >dumbasses like you add a "nice" post)
> >
> > >Sorry just a bit frustrated.
> >
> > >Cheers,
> >
> > >Mikael Laine / MCSE
> > >System Engineer
> >
> > And you want to bust him. Give me a break. Why didn't you post that
after
> > Wizaro. Not everyone speaks good english, and if we are going to bust
>people
> > when they try. why don't you go and try playing a game based in France
and
> > see how good your French is
> >
> >
> >
>
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>___
> >
>
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>___
> >
> > Message: 3
> > Date: Tue, 11 May 1999 17:03:22 -0400
> > From: "Whitmore, Lance" <lwhitmore@...>
> > Subject: Re: What's missing in Everquest?
> >
> > Forgive me if I didn't see the original post, but does that in anyway
> > justify the flame that was sent... and might I add yours. I only read
> > someone's reaction and I wanted to make an attempt to halt any further
>post
> > in that direction. Unfortunately you felt the need to personally attack
> > me.. therefore might I repeat my suggestion.
> >
> > Please refrain from personal attacks on people, everyone is entitled to
> > their opinion. This is how ideas are exchanged.
> >
> > Thanks for your understanding.
> >
> > If that statement in someway offends you.. I apologize.
> >
> > Ves
> >
> >
> >
> > -----Original Message-----
> > From: Coot402@... [mailto:Coot402@...]
> > Sent: Tuesday, May 11, 1999 4:25 PM
> > To: EverQuest@onelist.com
> > Subject: Re: [EverQuest] What's missing in Everquest?
> >
> >
> > From: Coot402@...
> >
> > >Mike please refrain from personal attacks on people, everyone is
entitled
> > to
> > >their opinion. This is how ideas are exchanged.
> >
> > >Thanks for your understanding.
> >
> > >Ves
> > let me refresh your memory a little, the original letter here was
written
> > with, shall we say not the best spelling.
> > this comment was then added
> >
> > >If English is your 2nd language, then I aplologize for this post. That
> > said,
> > >GOOD LORD MAN get a dictionary!!!!! Your spelling is so bad I can't
even
> > >read your post.
> > >
> > >Wizaro
> >
> > Now this is totally wrong. and mike posts this.
> >
> > >Bah. Get a life. I have no problems with that and I'm from Sweden. I
know
>I
> > >can't spell very well but at least I try and succeed many times (unless
> > >dumbasses like you add a "nice" post)
> >
> > >Sorry just a bit frustrated.
> >
> > >Cheers,
> >
> > >Mikael Laine / MCSE
> > >System Engineer
> >
> > And you want to bust him. Give me a break. Why didn't you post that
after
> > Wizaro. Not everyone speaks good english, and if we are going to bust
>people
> >
> > when they try. why don't you go and try playing a game based in France
and
> > see how good your French is
> >
> > ------------------------------------------------------------------------
> > Congratulations to "Trail Rider," our latest ONElist of the Week.
> > http://www.ONElist.com
> > Visit our homepage and share with us how ONElist is changing YOUR life!
> > ------------------------------------------------------------------------
> > Visit the EverQuest homepage at http://www.everquest.com
> >
> >
> >
> >
>
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>___
> >
>
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>___
> >
> > Message: 4
> > Date: Tue, 11 May 1999 18:46:35 -0400
> > From: Alex Dalis <dalisa@...>
> > Subject: Who Friends
> >
> > Ok, back to an EQ topic....
> >
> > I was just wondering what people thought about this. I have a couple
> > characters (Mithe on Cathic-Thule and another druid there). Everytime I
> > get to that character selection screen I debate, should I play my ranger
> > or druid. If I play the druid I will greatly fall behind my friends that
> > only play one character. To solve this I'd love to see /who friends
> > available from the character selection or server selection screen that
> > way i could tell who was on and on which server. Say I click on
> > Cathic-Thule and see my high level friends are not on I could decide to
> > start a new character on PVP server etc...
> >
> > Let me know what you think. If you agree petition or suggest this when
> > online.
> >
> > thanks
> >
> >
> >
> >
> >
> >
>
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>___
> >
>
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>___
> >
> > Message: 5
> > Date: Tue, 11 May 1999 19:13:53 -0500
> > From: Maddog <maddog@...>
> > Subject: Re: Who Friends
> >
> > I agree good idea so you can see whose online prior to playing!!! Great
> > addition and not to hard for prgrammers to add in!
> > Scio
> > Tunare
> >
> > Alex Dalis wrote:
> >
> > > From: Alex Dalis <dalisa@...>
> > >
> > > Ok, back to an EQ topic....
> > >
> > > I was just wondering what people thought about this. I have a couple
> > > characters (Mithe on Cathic-Thule and another druid there). Everytime
I
> > > get to that character selection screen I debate, should I play my
ranger
> > > or druid. If I play the druid I will greatly fall behind my friends
that
> > > only play one character. To solve this I'd love to see /who friends
> > > available from the character selection or server selection screen that
> > > way i could tell who was on and on which server. Say I click on
> > > Cathic-Thule and see my high level friends are not on I could decide
to
> > > start a new character on PVP server etc...
> > >
> > > Let me know what you think. If you agree petition or suggest this when
> > > online.
> > >
> > > thanks
> > >
> >
>------------------------------------------------------------------------
> > > ONElist: bringing the world together.
> > > http://www.onelist.com
> > > Join a new list today!
> >
>------------------------------------------------------------------------
> > > Visit the EverQuest homepage at http://www.everquest.com
> >
> >
> >
> >
>
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>___
> >
>
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>___
> >
> > Message: 6
> > Date: Tue, 11 May 1999 23:30:17 +0200
> > From: "Mikael Laine" <laine@...>
> > Subject: Re: zoning
> >
> > I think all this zoning can have something to do with your connection.
I'm
>pretty sure that it has to do with your computer.
> >
> > However when someone said it has to do with IP i think they are right
>(well almost).
> >
> > I don't think it's the size that matters (umm ok ehe...)..
> >
> > I believe it has to do with how good your connection is between a and b.
>Doesn't matter if you're on a T3 if you have a ISP between you and UUNET
>that connects with only V.90 or a 128 Kb frame relay.
> >
> > As for what it transfers I'm sure it doesn't transfer much zone info. If
>it would transfer everything about NPCs, PCs, your inventory and such it
>would be way easy to cheat. Everyone that is making an online game knows
>that if you allow the client to store gamingdata (such as amount of money
>with more) the client can pretty easy freeze the memory and add a few
>billion bucks (like diablo where the client told the server what kind of
>spells and such it had). Second point is that I have a hard time to
believe
>that EQ goes for TCP, I think much of the traffic is UDP which would
remove
>some lag. However the zoning traffic may be TCP to ensure the delivery, I
>believe the delay in zoning could be that the server tells the client to
>hold on (Wait while loading or what ever) and then sends zoning info to
the
>client. The client loads whatever the server tells it to load. The client
>tells the server that it's done. The server tells the client when it's
time
>to "open" the zone. In clear words, I believe it depends on the latency to
>the server you are releasing and the new server you are connecting to.
> >
> > To those who likes zoning.
> > This is like cheating to me. If you fight a monster or get attacked it
>would be much more fair if the monster followed you to the other zone. To
>zone as a "get a way" tactic is wimpy. I have to admit that I have done it
>but this is not the way I fight. This is like using safe spots to fight.
> >
> > That's many believes but I just wanted to give my 2 cents.
> >
> > Cheers,
> >
> > Mikael Laine / MCSE
> > System Engineer
> > Exide Nordic
> > ------------------------------------------------------------
> > Check my Terminal Server site at:
> > http://welcome.to/wts
> > ------------------------------------------------------------
> > -----Ursprungligt meddelande-----
> > Fr�n: NYR21@... <NYR21@...>
> > Till: EverQuest@onelist.com <EverQuest@onelist.com>
> > Datum: den 7 maj 1999 23:40
> > �mne: Re: [EverQuest] zoning
> >
> >
> > >From: NYR21@...
> > >
> > >I connect is my isp at a halarious 21600. Running eq on a p2 450 w/128
>ram it
> > >takes me no longer than 10 seconds to zone. Seems to be heavily
dependent
>on
> > >your comp rather than connection speed.
> > >
> >
>------------------------------------------------------------------------
> > >Wanting to get back in touch with old friends?
> > >http://www.onelist.com
> > >Reunite through a ONElist community.
> >
>------------------------------------------------------------------------
> > >Visit the EverQuest homepage at http://www.everquest.com
> > >
> > >
> >
> >
> >
> >
> >
> >
>
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>___
> >
>
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>___
> >
> > Message: 7
> > Date: Wed, 12 May 1999 17:50:29 +1000
> > From: "Michael Wyatt" <mwyatt@...>
> > Subject: Re: zoning
> >
> >
> >
> > > -----Original Message-----
> > > From: Mikael Laine [mailto:laine@...]
> > > Sent: Wednesday, May 12, 1999 7:30 AM
> > > To: EverQuest@onelist.com
> > > Subject: Re: [EverQuest] zoning
> > >
> > > To those who likes zoning.
> > > This is like cheating to me. If you fight a monster or get
> > > attacked it would be much more fair if the monster followed you
> > > to the other zone. To zone as a "get a way" tactic is wimpy. I
> > > have to admit that I have done it but this is not the way I
> > > fight. This is like using safe spots to fight.
> > >
> > > That's many believes but I just wanted to give my 2 cents.
> > >
> >
> > Well, I am not sure, but I would not do it anyway for two
> > good reasons :
> > 1) It makes me 1-2 minutes to zone - and the frustration this
> > causes is almost unbearable, zoning back and forth would drive
> > me insane !
> > 2) Ask any necromancer or magician why it is a stupid idea to
> > hunt on a zone boundary and zone to escape 8)
> >
> >
> >
>
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>___
> >
>
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>___
> >
> > Message: 8
> > Date: Wed, 12 May 1999 11:18:05 GMT
> > From: "Kevin Nguyen" <miniydr@...>
> > Subject: Frozen
> >
> > Hey everyone, i got a problem.
> > I just got EQ the other day and when i play i sometimes freeze up. From
> > zoning and just standing there and i freeze up. Is something wrong with
>my
> > comp? I have a AMD-350 K6-2, 64 ram, and an ATI Rage Pro video card.
> >
> >
> > _______________________________________________________________
> > Get Free Email and Do More On The Web. Visit http://www.msn.com
> >
> >
> >
>
____________________________________________________________________________
>___
> >
>
____________________________________________________________________________
>___
> >
>
>
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>Join the "Star Wars" craze at ONElist.
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