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Message ID: 2521
Date: Wed Mar 20 15:13:20 GMT 2002
Author: Su
Subject: Re: [EverQuest] Re: Another question...somebody STOP me :-)


> Sets up a good rule of thumb though anyways. Usually
> when you're down to 20% mana it's time to start
> considering gating. Nothing worse than getting stuck
> doing that "snare, run, med, root, med some more, pray
> root doesn't break, med up enough mana for a DOT, run,
> try to get up enough mana for another root" juggling
> routine. :)
>
True. What I hate is when people dont' realize I'm kiting something and
decide to "help" me by killing the things chasing me. Happens all the time.
>
> > Heh. You are foggy. Bind affinity comes at level 14.
> > As does sow. And it costs around 8pp.
> > My druid just dinged 14 and the spells were pretty
> > expensive.
> It's been quite a while. :) As for the expense of the
> spells, that's part of why I recommend EC as a hunting
> grounds up til around lvl 10-12, HQ Bear Pelts and
> Spider Silk are the two best methods of making some
> quick cash for a new player. Stacks of Bone Chips
> aren't bad either. All are easily available in EC and
> WC, and in the latter you can kill bears/spiders up
> til around lvl 15.
>
Well, the bear skins are ok if you aren't roleplaying and decide it's ok for
a druid to be killing bears. I personally don't kill bears or wolves with my
druid.
However, if you can make it through Paludal Caverns and get to Shadeweaver's
Thicket in one piece, there are tons of rockhopper hides. HQ rockhopper
hides drop more frequently than bear pelts and can be used in the same way
as bear pelts to make the same backpacks. and you can make weight reduction
bags with MQ rockhopper pelts too. Damanged hopper hides are good for
tattered armor. And the shadeling silks are good too.
luv,
-Su