This may be lag loading new textures many players recommend spinning
full circle when entering an area with lots of new textures.
-----Original Message-----
From: Lary, William [mailto:
WLary@...]
Sent: Friday, May 07, 1999 7:11 PM
To:
EverQuest@onelist.com
Subject: Re: [EverQuest] zoning
From: "Lary, William" <
WLary@...>
here is another interesting part, after i zone i usually notice
that my HD is stiill processing info, i have control of my character
but for about 10-15 additional seconds, sometimes as little as 5 seconds
after i regain control of my character after a zone,
when i turn or start to move there is this "processing lag" dont know
what else to call it but i think THIS is when you receive the info
regarding
other players etc in the zone. for it does seem to take longer to get
out of this post zone (processing lag)-jerky movents etc when there
are lots of players)pcs) etc as opposed when their are very few. PCs
creating more lag would seem logical for most NPCs dont have lots of
items with various stats, and or skills, etc speech trade skills etc to
have to load into memory as PCs do, unless someone can pretty much prove
to me that NPCs and PCs should have no effect, i will have to conclude
that my observation is correct,
Doublestar
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