[Next Message in Time] | [Previous Message in Time] | [Next Message in Topic] | [Previous Message in Topic]

Message ID: 241
Date: Fri May 7 18:24:31 BST 1999
Author: Brady Maxwell
Subject: Re: zoning


This is very true but the overhead required to address
and send packets with IP is stagering. 10k of info
would take four or five times that number of bits
transmited on the wire to get the info from A to B.
Also I dont think it matters what the PC or NPC has in
inventory only what they are carrying that affects
their appearence would be transfered and then only a
ref number to a texture like you say. Ofcourse none of
us can guess how the development team decided to code
each part. Maybe it transfers all info about
everything in the zone. Maybe just a little tiny bit
of info. I wonder if any of the developers has read
any of these posting.
What you say abou the modem lights is interesting. As
that would seem to discount the Line Speed theory if
your Send and Recieve lights never flicker during
zoning. Hmmm. I may have to try this and reconsider my
position. Ofcourse I dont own an external modem so I
will have to hunt one down.
Maybe we all just experience time differently and
zoning is really equal in all cases just our
preceptions of it are different. :)




--- "Whitmore, Lance" <lwhitmore@...> wrote:
> What i dont understand is why people believe that
> the information about what
> NPC and PC carries makes any difference on load
> times... its nothing but a
> few digits.. there is no item that is new every
> item has a tag and the
> approprite information is already contained on your
> system. Its just a
> matter of sending compressed textual data to your
> system.. You must
> understand that 99 percent of what is loaded is
> already on your system.
> That is the only way to keep the latency down.
>
> Here try this... if you have an external modem
> look at the Send and
> Receive lights.. when you are running around in a
> zone the information is
> transfered at a steady rate but when you zone its
> almost no existant.. since
> this is the case it is no way related to line speed.
>
> :)
>
> p3-450 with 26400 to 28800 has a load time of 10
> sec...
> p2-333 with 56k has a load time of 15 sec...
>
> how do you explain that.
>
> pipes are pipes no matter how fast the system you
> cant transfer the data
> faster then your line allows. but you see.. line
> speed is not a factor in
> zone loads..
>

_________________________________________________________
Do You Yahoo!?
Get your free @... address at http://mail.yahoo.com