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Message ID: 233
Date: Fri May 7 10:15:02 BST 1999
Author: Avron Vallengard
Subject: Re: What's missing in Everquest?
On Thu, 6 May 1999, Daniel P. Sniderman wrote:
> From: "Daniel P. Sniderman" <slide@...>
>
> Network speed can not possibly be the sole issue. The vast majority of us
> have extremely similar connection speed between 28800 and 50000 - I would
> guess most have V.90 running just under 50000. While of course upstream is
> 31200 for V.90 - it's safe to assume the data transfer on "zoning" would be
> primarily downstream. I have heard that people running on fat pipes get
> good zone times - so clearly this IS an important issue.
>
> However - those of us without those fat pipes (again the vast majority of
> us) notice HUGE discrepancies in zoning times based on speed of the machine.
> Ever have a party member running on a 166 machine? So clearly - there is
> also something processor intensive going on here in addition to the
> data-transfer.
>
> I'm guessing that there is some sort of code building complex data
> structures from the data it is getting from the net. This would lead me to
> believe that with enough memory - there could be something done in code to
> store multiple zones in memory...
>
> But of course - only the people with access to the code could answer that
> question.
>
> To be honest - I'd be thrilled with a very simple change Verant could put in
> with a few lines of code: get rid of that bloody license agreement that I
> have to click accept on EVERY single time I load the game... Put a switch
> in an INI file or something!
>
> Slyde Bard of Xegony
>
>
> ----- Original Message -----
> From: <Michael_Wyatt@...>
> To: <EverQuest@onelist.com>
> Sent: Wednesday, May 05, 1999 6:44 PM
> Subject: Re: [EverQuest] What's missing in Everquest?
>
>
> > From: Michael_Wyatt@...
> >
> >
> >
> >
> >
> > One point - with the zone loading it is not at all a question of *your*
> > loading the zone into memory - if you watch your HD while zoning
> > you will notice that it only spends a fraction of that time on actually
> > loading things - the rest is network traffic. This is because the zones
> > on each server are split up among many different computers.
> > >From what I can see, when you zone, the game logs you off the
> > current zone server and then logs you into the new zone server
> > automatically. This is why sometimes you get kicked back to the
> > login screen when you are zoning ( the login to the new zone server
> > time outs ) .
> >
> > It would be nice if it could transfer you straight into the zone if it is
> > on the same zone server, but the way it is setup allows for load
> > balancing and such which is good ( but damn the wait is
> > frustrating 8) )
> >
> >
> >
> >
> >
> > Wizard <wizard@...> on 06/05/99 09:01:26
> >
> > Please respond to EverQuest@onelist.com
> >
> > To: everquest@onelist.com, eqss@...
> > cc: (bcc: Michael Wyatt/AU/AMP)
> > Subject: [EverQuest] What's missing in Everquest?
> >
> >
> >
> >
> > From: Wizard <wizard@...>
> >
> > Everquest is best thing what i see in online gaming, from graphic to sound
> > and grup sistem but it still miss much things wich leaves too much place
> to
> > concurent products to enter.
> >
> > First it is hard to add new zones or monsters it request huge uploads (
> > this can be corrected with addon discs but it is another question),
> loading
> > of zones is realy messed up if you just exit one zone it takes soooo long
> > to reload it again it will be nice to have 2 zones in memory if you have
> > enough memory for this (i have 128 mb).
> >
> > it is concentrated on gruping but too hard for solo play for some classes
> > and i dont like to play necromancer or any pet holder, and gruping have
> > much flows wich need corection and additional balancing like higer lv
> mages
> > and wizards.
> >
> > Also there are too low gains from questing and one thing wich can add much
> > to game can be a god questing sistem where many diferent players must
> > cooperate to reach some target but for now it is only killing stronger MOB
> > and if you spend 5 hours to resolve quest and in end you dont know a right
> > word wich you hear on other side of continent you make all way back write
> a
> > right word on paper go back and say it only to get 1 rusty sword and 5
> > copper as a 12 lv caracter not to see any move on your experience bar it
> is
> > realy bad. i do it 3 times to 3 diferent quests and as i try hardest
> things
> > what i found and after this reward i lost wish to try again.
> >
> > to be thrue it will be nice to get experience also for trading skills and
> > give them more variants so a posibility to make all normal armours and
> > weapons. And it will be nice to have possibility to make a dragon leather
> > armour ( hint hint)
> >
> > It will be nice to have some chests wich thiefs can picklock.
> >
> > Fishing some other things then normal fishs, or other stramge things like
> > boots with a gen in bag with a surprise big fish wich will pull you in
> > water and cast summon pirana swarm on you eheheeh
> >
> > It will be nice to have a place where you can leave your goods to sell and
> > where you must pass evry now and then to collect all income or it is lost
> > put this place on some lost plane or limit sellers to some level range, i
> > wish to buy a totem stah and all mana gain equipment but as im from europe
> > and i play normaly when all servers are empty i cannot buy or sell nearly
> > anything. and i play on fenin ro wich is all time full. ( hmm maybe i will
> > move from rathe mountains not too much people know where this place is
> > eheheheh)
> >
> > It is great and wonderfull world but for now it is a little bit empty it
> > needs a soul, a movement a random orc attacks on kelethim, dark elf
> rampage
> > on freeport, dragon flying in sky in unknown direction, strange never seen
> > beast in dark wood to start legends. More inteligence in program to make
> > world looks more diferent so that finaly a camping is not more
> interesting.
> > It is not need for human intervence it can be done by program if you leave
> > a orc camp and in zone is many players then why not that orcs group and
> > start hunting around geting items from falen (eheheh at last some money so
> > bank will get some real signifikance). Other similar products will come
> > soon big bad MS is preparing to enter in game on big door ( i just read a
> > news on its site it will bring some interesting news) the other players
> are
> > also on front door for bringing something new soon everquest will not be
> > only game in 3d rpg town and if a game is not interesting enough when
> > others come in play ? .... ?
> >
> >
> >
> > P.S. I like this game very very much and all this critics are only in hope
> > that it will give some ideas how to make it better and that i will be
> shure
> > to play it long long time as i enjoy it now. ( my english is not maxed jet
> > sorry)
> >
> >
> >
> > Silverion
> > High elf wizard (against all statistics eheheeh)
> >
> >
> > http://www.tip.it/wizard
> >
> > moderator
> >
> > mailto:_EQ_magic@onelist.com
> >
> >
> >
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> >
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> >
> >
> >
> >
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