I have to wonder why you even bother to play EQ in that case. Why spend
$10 a month when you can buy Final Fantasy, Legend of Zelda or any number
of other "kill-loot-level" fantasy games. At least then you only spend
your money once. Plus, you don't have to deal with lag, ridiculously long
loading screens between zones and you can pause if you want to go grab a
soda or hit the bathroom.
The beauty of the online experience, as I see it, is that beyond the rules
and the imagination of the developers and artists who made the game, you
also have the total combined imaginations of literally thousands of
players. Of course, that only works if other players are, in fact, being
creative...
ALAZAIS
"Nygaardr,
FC3" To: "'
EverQuest@yahoogroups.com'" <
EverQuest@yahoogroups.com>
<nygaardr@cg58 cc:
.navy.mil> Subject: RE: [EverQuest] Re: money problem
05/25/01 12:37
PM
Please respond
to EverQuest
I dunno, I sort of enjoy the hack and loot aspect too. I role play from
time to time but very little actually. Mostly I will hit duck and walk
around like that complaining I have scurvy or something and I need some
Vitamin C. I think most Gnomes suffer from scurvy anyways. That's the
extent of my role-playing. : )
Mu
-----Original Message-----
From:
MLockridge01@... [mailto:
MLockridge01@...]
Sent: Friday, May 25, 2001 11:16 AM
To:
EverQuest@yahoogroups.com
Subject: [EverQuest] Re: money problem
I think you hit it. How one approaches the game will deeply affect
the experience. I will try to keep your advice in mind when I lose my
perspective in playing.
So far, it is a grand experience.
Barto of Rivervale
--- In EverQuest@y..., John_Miewald@P... wrote:
>
> It seems to me that the only problem with twinking is that EQ has
become a
> game about killing, levelling, and looting. If it were truly a
roleplaying
> game, this would not even be an issue. If your main drive in the
game is
> to get the bigger and better item (whatever it may be), you will
always
> have low level players trying to be twinked and you will always have
> jealous "un-twinked" players. But when did the term "roleplaying
game"
> turn into "hack and loot"?
>
> Alazais (of Ayonae Ro)
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