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Message ID: 1023
Date: Thu Mar 15 18:41:33 GMT 2001
Author: IT3 Adam J. Daingerfield
Subject: RE: [EverQuest] Just wondering...


heheheheheh that is hilarious as hell

> -----Original Message-----
> From: Nygaardr, FC3 [SMTP:nygaardr@...]
> Sent: Wednesday, March 14, 2001 2:06 PM
> To: 'EverQuest@yahoogroups.com'
> Subject: RE: [EverQuest] Just wondering...
>
> Found this on my Server board, not sure who originaly wrote it.
>
> Why Clan Spiritslammer isn't Uber!
> --------------------------------------------------------------------------
> ------
> I've seen some posts from people putting Clan Spiritslammer in the same
> Uber neighborhood as the Watchers, SR and LOH.
>
> Well just to throw a dose of reality on all of you, here is a list why
> Clan Spiritslammer is NOT uber (all true).
>
> 1) Planning a Severilous raid 9/10s of the guild had to ask what zone he
> was in.
>
> 2) Getting a group of 6 together for Disco in Sebelis. Upon arrival, 4 of
> the 6 forgot their Seb keys at the bank. One of them forgot to camp his
> Seb key altogether.
>
> 3) At a Vox raid, our cleric had to heal his party from the pit while
> fending off bears and spiders.
>
> 4) One of our warriors asked and got irate at a shaman's pet when the pet
> wouldn't answer a request for a port.
>
> 5) A group of us asked a Necro's pet once for a corpse summons.
>
> 6) We constantly make the mistake of "Well SR can do it with 1 group, how
> hard can it be?!"
>
> 7) One of druids has fallen into the same pit trap in Howling Stones 9
> times.
>
> One of our warriors, after receiving a 10 minute lecture about being
> careful of where you walk in Sol A, promptly took a nose dive into the
> lava 30 seconds after zoning.
>
> 9) The same warrior then proceeded to take 15 more lava baths in Sol A.
>
> 10) We always forget we need to be in the same zone for corpse summoning.
>
> 11) The guides and GMs of Brell know all our names by heart because we
> manage to find every single terminal bug in any zone.
>
> 12) Our justification for doing Chardok zone when we were all in our late
> 40s was "Well we can always just zone out".
>
> 13) Same for Sebelis.
>
> 14) Same for Howling Stones.
>
> 15) One of our druids was so worried about forgetting his Howling Stones
> key, he accidently destroyed.
>
> 16) We've sold an SMR, a Dragoon Dirk, a Mith 2 Hander, a TBB, a Kunzar
> Cloak, a Mammoth Cloak, and an Evil Eye Bag (full at the time too) to
> various merchants all around Norrath.
>
> 17) Our druids (all of them) always have to ask "Which evac is it for
> EJ?".
>
> 1 In Sky we killed eachother off for corpse summoning and revives only to
> discover that there was no one for corpse summoning and revives left.
>
> 19) Our paladin (cough) looks like an Ewok in Kylong armor.
>
> 20) No single person in our guild quite knows the entire family tree...
> even after reading it.
>
> 21) We can do Fear in less then 3 hours, but can't get to any place in
> Velious in under 5.
>
> 22) To this day, when someone says "Can we pull something?" 3 people head
> out in different directions to pull.
>
> 23) Camping the AC in south ro, we were KSed by a 46th level solo mage
> (there were 5 of us, most all 55th levelish, grouped).
>
> 24) When a particular druid of ours attempts to port us, it is truly a
> mystery if we will actually port somewhere, port to the desired location,
> or watch the druid gate there while we go no where.
>
> 25) While trying to port to Gfay once, we ported to Hate.
>
> 26) Most people power level their alts and lower level guildmembers by
> helping to kill a mob they are fighting on a consistant basis. We just
> train ours and go conveniently link dead.
>
> 27) We once petitioned that the Noble Dojorn in Sky dropped a Runed Totem
> Staff. We later found out that Thorondar gave the Noble Dojorn the staff
> so it would have a worse damage/delay.
>
> 2 We constantly sell extra loot and then try to buy it back when we
> realize that we actually needed that item.
>
> 29) We can kill Trakanon, however most of our members have died to green
> cons while trying to cross most of the zones in Kunark and Velious.
>
> 30) One of the criteria for membership is "What's the largest train you
> have ever pulled?". Well we want to be the best at something /shrug. (P.S.
> - Conanb still owns this record /rude).
>
> 31) One of our warriors was killed by the same Avocet 5 times.
>
> 32) One of our paladins (sniff) was killed by Dorn 7 times (each one a
> purposeful attack).
>
> 33) One of our druids tried to kite Grim Feather at 20th level.
>
> 34) One of our druids has said the word "ow" approximately 2000 times MORE
> then any other person.... ever.
>
> 35) One of our warriors and one of our mages were lost in Lake Rathe for
> over 2 hours trying to find the SK zone. They kept swimming around the
> zone.
>
> 36) Our 60th level shaman still can't find his way through everfrost to
> find Halas.
>
> 37) A raid newbie once asked me "What's a death touch" to which Cazic
> Thule replied "KRUUNCH!".
>
> 3 One of our paladins (hurumph) once got a rez and ran off to rejoin the
> fight.....forgetting to loot his corpse.
>
> 39) One of our paladins (like we have more then 1) once got rezzed and
> proceeded to continue to pull Fear.... naked.
>
> 40) All of our clerics and druids have Sarnak Battle Shields but none of
> our melee do.
>
> 41) Cartumandua continually takes most of our phat lewt and just oggles it
> an hour out of every day.
>
> 42) One of our clerics continually complains about the crappy BP he has
> (he has a Trak BP).
>
> 43) We have one high level enchanter, and he is on heavy medication (he
> says it's for his back).
>
> 44) Our bard seems to go LD only when playing his levitate or EB song.
>
> 45) Our other enchanter goes LD anytime the word "incoming" is said in
> guild/group/say/ooc/shout.
>
> 46) Ruut (our troll SK) joined the guild because he heard we got phat lewt
> alot and thought we were all pretty skinny compared to him.
>
> 47) None of us day to day can decide what the hell faction we want in
> Velious, so we usually wind up at Karnors.
>
> 4 One a few occasions we've told a guildmate we're camping the Hand (in
> Karnors) and they proceeded to go to Lguk.
>
> 49) One of our Necros paid 2K for a purchaseable spell.
>
> 50) One of our Necros spent 3 weeks researching a purchaseable spell.
>
>
> I thought it was pretty funny.
>
> Mu
>