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Message ID: 986
Date: Fri May 21 06:15:06 BST 1999
Author: Wanderer CommonWealth
Subject: Re: What's wrong with you people?+ Nerf reply
> From: XIII <dlepriol@...>------------------------------------------------------------------------
>
>
> Maybe someone else has already posted this view on
> the group, in that case
> forgive me.
>
> - We all take for granted Enchanters aren't the
> blitz kind of mage.
> - Use of spells slots is already a bother by level
> 8. Either one has combat
> related spells or buff/protect spells (can't do
> both).
> - In a 6 men team, after rebuffing everyone in need,
> Im close to 0 mana
> thus has to make the other wait. This one is irksome
> as enchant are
> "supposed" to be the support kind.
>
> - Some spells are of little interest. eg "enchant
> silver", as the game grow
> older, magic items are more common and ours are not
> different from the one
> in play. Another "niche" we can't fill anymore. This
> class has, and still
> have, the ability to be "different". All it needs
> are better focus.
>
> So the general feeling here is we are not only fair
> on fields we are
> supposed not to shine in, but also in the one we are
> supposed to. That we
> are just a low level magician.
>
> Still sitting in/strinking whatever , will most
> likely end up we look like
> whiners.
>
> So, I agree with a well thought letter more than
> some action online. Both
> can be done assuredly. But we also should add some
> ideas on this.
>
> For my part :
>
> - Get rid of pets!. We all use pets solo, but why
> would an enchant had one
> in the first place?. Pets are magician/necro thingy.
> I liked it better
> without. We can have various form of charm instead.
>
> - Add/increase/lower the cost of buff/debuff
> instead. We were supposed to
> be able to fight if and only we wanted to.
> Mez/memory blur/enfeeble were
> supposed to be or main dish. Recent changes are not
> in the proper direction.
>
> - Fix the spells. Has anyone ever see chaos feedback
> stun a mob?. Or
> alliance lower the vendor's price even by 1cp?.
>
> - Make some physical enchantments!!. Its in the
> rules after all:).
>
>
> Ok, this is a rough and needs polishing
>
> --------------------------
> >All of this has nothing to do with powergaming
> level mongering. Add in the
> >fact we need to be agnostic or illusions are
> worthless, stupid quirks with
> >minor illusions, and the utter complete lack of any
> viable enchanting, and
> >you discover why people are quitting the class in
> droves. I'm glad you like
> >it, but most of us are not into such masochism.
> >
> -------------------------------
> Sorry about that but minor illus is a great spell.
> EG: You fight a kodi in
> WC on your own. Taking the beast taxes almost all
> your mana, would you like
> to use sentinel in case a Hill G comes by. No way,
> minor illus and presto a
> chair meditates in the wild. No one ever botherd a
> chair/bed/postlamp/torch
> so far. Plus it make very nice screenshots (I have
> mine between 2 griffs,
> very nice)
>
> Ibnabeth/Karana
>
>
>
> It's finally here! What's your opinion?===
> http://www.onelist.com
> Create a Star Wars discussion group at ONElist.
>