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Message ID: 916
Date: Thu May 20 01:51:52 BST 1999
Author: Steve H.
Subject: Re: Enchanter Nerf Protest.
----- Original Message -----
From: DeGirolami, Franck <degirolami@...>
To: <eqenchanters@onelist.com>
Sent: Wednesday, May 19, 1999 7:57 PM
Subject: Re: [eqenchanters] Enchanter Nerf Protest.
> From: "DeGirolami, Franck" <degirolami@...>
>
> Ok I've read a lot of things about protesting for the Enchanter's
> cause...lots of ideas on how to protest but shouldn't we come up with a
list
> of balance issues that we can send to Verant.
> The main issue seems to be the resistibility of our spells. Here is what I
> think. All our spells are tested against Magic Resistance where other
> classes spells are tested against Fire or Cold Resistance. If you are in
> Lavastorm Mountain, all your fire based spell wont even harm a green
> creature. So the trade off is that our spells can affect creatures of any
> kind. The problem is that most of the magic-users get an extremely good MR
> due to spells. Another problem is the fact that our damage spells dont do
> any damage when resisted. Right now, our spells are almost never resisted
by
> greens, rarely by blues, rarely by whites ( although I could not cast a
> single spell on Dorn when he was white to me ), sometimes resisted by
> yellows, resisted 20-30% of the time by the reds that are one level above
> yellows and resisted 100% by all other reds.
> Here is my list of suggestions:
> 1) Damage spells should at least do some damage when resisted following
> similar rules as the wizard spells with a lesser ratio maybe to keep a
> balance with those easy-to-kill wizards,
> 2) Our spells should not jump from a 20-30% resistance to a full 100%
> resistance, there should be a nicer ramp so that an enchanter is not
> completely useless in a group of 6 people attacking one strong red target.
>
> I dont have other suggestions because I personnaly think that enchanter is
a
> very strong class. I have an enchanter level 16 now and I had a necro
level
> 16 before and my enchanter is almost as good in solo ( nothing can beat
the
> triple dots+feign death+let pet finish the critter combo of the necro ),
and
> much much better ( much more useful would be the word ) in groups. I am
just
> annoyed that sometimes I have to watch my friends kill reds for me while I
> cant even cast a spell to help except buffs.
>
> my 2 centimes,
> Skara
> -----Original Message-----
> From: CatsEye543@... [mailto:CatsEye543@...]
> Sent: Wednesday, May 19, 1999 4:34 PM
> To: eqenchanters@onelist.com
> Subject: Re: [eqenchanters] Enchanter Nerf Protest.
>
>
> From: CatsEye543@...
>
> I agree, I think that we should all assemble on one day, in one area. Then
> we
> petition for a GM. While we wait, we send alot of FEEDBACK reports, asking
> Verant to finally balance the enchanter. When the GM comes, he/she will
see
> that we are serious (hopefully). Tell me what you think.
>
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