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Message ID: 431
Date: Tue Apr 27 22:44:06 BST 1999
Author: Shawn Alley
Subject: Spell Research info
I saw this posted on the eq vault and thought maybe some people here
don't see the vault every day and would find this useful...
One thing I'll add about learning other languages, when I'm grouped and
the group is healing/meditating I switch to one of my other languages
and use a button I have set up to say the same phrase over and over. In
this way the group is learning some of my special languages. Make sure
to switch back to common when finished! You don't want to be calling
for help or announcing a train and have your group see "safsa fga the
trxzn"
Shawn
About Spell Research
The Arch Magi himself, Verant's Geoffrey Zatkin, sent me an email
describing the little known trade skill of Spell Research. Here's what
he had to say:
Spell Research is a trade skill, similar in theory to tailoring
and cooking. Specific items are inserted in to a container, combining to
produce a new item.
All magi begin researching spells at level 16. To do spell
research, you will need a Tome specific to your class - these can be
purchased in your guild hall.
* Wizards use a Lexicon
* Mages use an Elemental Grimoire
* Enchanters use a Tome of Endless Enchantments
* Necromancers use a Book of Dark Bindings
Research instruction books can also be purchased in your guild
hall. All instruction books are written in languages other than common.
To learn the fundamentals of a language, you must train one point in the
language with your guild master. Once you have learned the fundamentals,
you will be able to advance your linguistic skills through use - usually
by listening to someone speak in that language.
Research instruction books will list the components needed to
produce a scroll. Spell components can be found scattered throughout the
world - they appear randomly on different creatures, so you will not
have to 'camp' a spot to get a certain component. Components can be
stored and traded - ask around - 13 of the 14 classes out there will not
be able to use the research component that you need.
Research components are usually found on intelligent creatures,
or on creatures that are innately magical.