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Message ID: 3010
Date: Tue Feb 13 15:53:31 GMT 2001
Author: S. Rutkowski
Subject: Re: Rune III-IV-V


There are plenty of places you can hunt post 50 without a cleric. As
an enchanter I wouldn't unless you have 1.) plenty of peridots, and
2.) a shaman/druid who knows to watch your health first before
snare/slow/DoT/Nuke

Heck, I've been in a group where a necro kept me alive all night =)

--- In eqenchanters@y..., "Paul Jesernig" <pwjesernig@y...> wrote:
> It really depends on what level mob's you are fighting and where.
Once you
> get into level 50+ critters, rune IV is good for 3 maybe 4 hits. The
taunt
> factor I haven't really had a problem with.I've always used rune's
on
> initial breaks of an area. If needed in battle, don't chain cast it
as your
> targets health starts to fall, wait till they are under half. By the
time
> the spell goes off, they will be at 2 bubbles and the mob will be
frenzied
> on them. At that point, the cleric's (you do have a cleric with you,
right?
> if not, don't even think about fighting level 50+ critters) CH
should be
> flying through the air. If the cleric says 'OOM', is dead, or is LD,
then
> you're stuck with rune to keep someone alive. I used 8 Rune IV's to
keep a
> ranger alive in hate once. Critter never turned on me once. About to
hit 52
> and get Rune V, can hardly wait. I usually carry 80 peridots on me
and end
> up giving a stack of 20 to a cleric sometime on any raid I'm on.
>
> Lozi ~Hand of Chaos~, CT
>
>
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