[Next Message in Time] |
[Previous Message in Time] |
[Next Message in Topic] |
[Previous Message in Topic]
Message ID: 2494
Date: Wed Mar 22 14:50:52 GMT 2000
Author: Farr, Robert
Subject: RE: [eqenchanters] Digest Number 257
> >Secondly, while I don't think that our nukes are
> >comparable to those of a wizard, we DO have the
> >second best nuke set in the game. The only person
> >that can outdo us on mana:damage as well as max
> >damage is a wizard. We're number 2 at nuking just
> >like everything else :)
>
> Ah.. and there's the rub. You picked the two spell attributes that can be
> found on a spell list and are basing the spells' usefulness on those hard
> numbers. I agree that our mana:damage ratio and max damage are good. I
> just hit level 34 and must admit that it's nice to do 270+ damage with a
> nuke. After you cast that nifty new nuke a few times you start to realize
> that that's just not our job. Two major reasons for that conclusion:
>
> Our nukes are INCREDIBLY resistable. They are all-or-nothing, and since
> they have both a damage and a stun component, the critter gets TWO chances
> to save. A successful save against either component = NO DAMAGE. It's nice
> to dump 160 mana into a nuke and have absolutely nothing to show for it
> except most of a bubble of mana gone.
>
> Our nukes have terribly long recast times. Stand next to a wizard and try
> to fire off your best nuke as fast as he can fire off his. One of the
> critical factors you forgot to figure in was damage:time. We don't come
> close to any of the other classes in that measurement. You might not
> notice it right in a lot of situations, but next time you're in the AoF
> room in Cazic and one of the lizards starts running right after you nuke
> it and you're waiting for that button to light back up you'll come to
> understand.
>
> Feel free to add to this list...
>
> Qinie Isil'Goren
> 34 Enchanter