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Message ID: 2288
Date: Thu Dec 23 06:48:23 GMT 1999
Author: Garett
Subject: Re: Digest Number 205
----- Original Message -----
From: Shawn Alley <ShawnA@...>
To: <eqenchanters@onelist.com>
Sent: Wednesday, December 22, 1999 3:14 PM
Subject: RE: [eqenchanters] Digest Number 205
> From: Shawn Alley <ShawnA@...>
>
> There are a number of places where being hit at the zone border plops you
> somewhere else in the next zone. Here's some that I know of:
>
> Unrest to Dagnar's Cauldron:
> If you are hit on your way out of Unrest you may fall "below" the world.
> You will find yourself in the water under the land which goes around the
> lake. When this happened to my wife I suggested she swim off the edge.
> Don't do that! She fell for 10,000 points of damage and I had to get my
> necro to locate her corpse (which was beneath the land near 0,0). Without
a
> necro we would have never found it. Meanwhile we had petitioned a GM and
he
> was sad when he finally got to us because my wife had already looted her
> corpse otherwise he would have res'ed her. When the same thing happened
to
> me I knew not to swim of the edge but what to do? I swam to the middle
and
> climbed up the island. Once you do this you can swim back to the land and
> climb up.
>
> Oasis to No Ro:
> If you are hit hard enough (sand giant, etc.) on your way out of Unrest
you
> may find yourself near the inn but the kicker is you will fall for some
> small amount of damage. It's not much but if you were almost dead you
will
> be dead after you fall. This is a change from a while back where you
would
> bounce back into Oasis at full health (which was kind of cool).
>
> Beholder Maze to Runneyeye:
> Had to run from a train that was led into the entrance of Runneyeye. Got
> hit going through apparently and died. My corpse was not on either side
of
> the zone. I managed to find it in Runneye in the first alcove to the left
> by the little stream.
>
> Anyone know of others?
> Shawn
>
> -----Original Message-----
> From: Jenni [mailto:freya@...]
> Sent: Tuesday, December 21, 1999 12:36 PM
> To: eqenchanters@onelist.com
> Subject: Re: [eqenchanters] Digest Number 205
>
>
> From: Jenni <freya@...>
>
> On fighting in Lavastorm:
>
> Be very very careful if you are fighting near the entrance to Najena.
This
> has
> happened to me and a friend of mine. After being ambushed by 3 fire
> elementals
> while looting my corpse (I just got all my armor, but my bags were on my
> corpse) I ran to the zone to Najena because there was no way I was going
to
> live otherwise. Instead of zoning into the hallway where you're supposed
to
> end
> up, I ended up in a room full of Magicians and pets and was immediately
> killed.
> I had to petition to get my corpse (which took 2 hours). The GM that
helped
> me
> was very nice and pulled my corpse out to safety for me. When this
happened
> to
> a friend of mine the GM's weren't quite so nice. They didn't believe that
> he
> just zoned in to avoid a monster they believed he was "exploring" in
Najena
> (at
> level 12!). It took him 2 hours of arguing with a GM before he got his
> corpse
> back. Both GM's mentioned that this does happen occasionally at that zone
> edge
> (the second GM said my friend's corpse was on the wrong side of the room
:(
> ).
> I have no idea if or when they plan on fixing it. :(
>
> Has this happened to anyone else?
>
> Ezrae
> Still level 14
> Brell Serilis
>
>
>
> Paul Jesernig wrote:
>
> > From: "Paul Jesernig" <pwj@...>
> >
> > Solo hunting? Lavastorm is ok, you can hunt near Najena and zone if you
> have
> > a problem. Don't know how much gear you have, as you hit the harder
things
> > you'll need a magic weapon. Yard trash in Unrest is also very good at
this
> > level, there's about 6 spawn spots inside the maze just past the
fountains
> > where you will be off the tracks. I think the regular aviaks (not the
> > guards) in front of the Arena in Lake Rathe should be ok, though they
may
> be
> > too low. There's also a lizard man camp in Rathe Mountains (one
outrunner
> > and 2 in camp). The Southern Ro dervish camps have an outrunner at each
> that
> > you can go back and forth between or join a group doing one of the camps
> > (the east one is preferable, there's a safe area near the grass where
you
> > can pull to and no ghouls or dry bones will wander through). The solo
> dervs
> > may spawn a little tough on occasion, but you can kite those using fear.
> > Might be able to do the orc camp in misty thicket, not sure exactly how
> high
> > they are, but level 10-12 I think. If you can get 4 or 5 people
together,
> > the orc camps in Rathe Mountains are great experience and loot. There's
> all
> > my good spots (good as in loot, experience, and rarely occupied).
> >
> > Lozi ~Hand of Chaos~ CT
> > > Message: 2
> > > Date: Sun, 19 Dec 1999 18:00:28 -0600
> > > From: "Richard Slater" <richie@...>
> > > Subject: Hunting
> > >
> > > I am level 12 and looking for some good hunting grounds, I think I'm
> gunna
> > > try lavastorm today so I'll see how that goes. But where was
everyone's
> > > favorite hunting grounds at level 12?
> > >
> > > ~ Skudd of Tarew Marr
> > >
> >
> >
>
>