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Message ID: 2205
Date: Tue Dec 7 21:40:53 GMT 1999
Author: Paul Jesernig
Subject: Re: Digest Number 193


At 24th (with maxed divination skill) I know, Illuison Earth Elemental will
last 30 minutes. They now seem to last more than long enough to do whatever
you need to do under them.
> I have a few general questions about the Illusion spells.
>
> I remember before the patch that extended the length of time an illusion
> stayed in place, it lasted a few minutes. How long do they last now?
>

1. WTH: doesn't seem to be as great as it used to be, but I still find it
useful. I find it more effective than root when one or more people need to
back off from melee. You must remember to have your tanks kick instead of
bash when you cast this (which is the main problem because your animation
will always bash). And if you're fighting a caster, you can still WTH till
it drops.

2. These also stack with choke. Again, better for PvP, but they do drop the
probablity of a MOB hitting for max damage.

3.Enthrall lasts ALOT longer than mezmerize. Up to 50 seconds, depending on
MOB level, ones 25 and over it seems to last a shorter time on.

4. The speed boost does not rise as you advance in levels, but the duration
of the spell does. The medition boost of clarity does raise with levels.

I like to enthrall first, tashani, pace, disempower, meditate, then choke it
as it comes in. At 18 with a necro or a magician partner, you can start
doing rooks in S Karana. At 22 (it's iffy at 21) an enchanter and a necro
can do harriers. Then at 23, it's lumberjack time.

Lozi, ~Hand of Chaos~, CT


>
> 1. Whirl till you Hurl - is this useful at all anymore ? I heard that it
> used to be a 15 second guaranteed stun and enchanters did nothing but
> whirl all day, and now it's nerfed to uselessness.
>
> 2. Disempower and Enfeeblement. I cast both on myself, and lost 54 str and
> 71 agi. I can see that I can waste a tank in PvP with these spells but are
> they useful against MOBS ? Do MOBs have str, agi and other stats, or just
> ac and atk ? Currently I do not use these spells.
>
> 3. I'm still using mesmerize. Why is enthrall better ? Lower resists ?
Longer
> duration ? Btw, I find that against orcs in Highpass, Mesmerize would
> consistently wipe hate lists, very useful when charmed orcs turn against
you.
>
> 4. What is the speed improvement of quickness and others in that line ?
Does
> the speed improvement of quickness increase as you rise in levels ? Does
> the meditation boost of clarity increase as you rise in levels ?
>
> For lvl 20 enchanters out there, aviak guards in Lake Rathe, including
those
> that con even are very easy to solo. Get a magician summoned dagger for
your
> pet. This reduces its atk delay. Then give it quickness to make it really
> abusive. Then berserker str. Draw a guard with tashani/languid pace/choke.
> The pet is so powerful that the guard is down to 2 bubbles of life before
it's
> worked through the berserker str skin. The pet ends the fight with only 1
bubble
> of life lost. I'm pretty sure it outdamages any lvl 20 tank. The best pet
does
> max dmg 22.
>
> Mohini,
> Lvl 20 high elf enchanter on Fenin Ro.
>
>
>
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