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Message ID: 2144
Date: Tue Nov 30 23:06:32 GMT 1999
Author: baelish.aust.com
Subject: Re: Charm question:


Here Ye! Here Ye! The Suicide Charm of Death!

If you want to seriously destroy everything in your path charm a lava beetle
and give it swift like the wind. Quad attacks for 90 to 120 each. The only
problem is you die instantly once the charm wears off so try and let beetle
monster die in combat.

Good fun if you have some exp to waste.

----- Original Message -----
From: "Fooks, Josh" <josh.fooks@...>
To: <eqenchanters@onelist.com>
Sent: Wednesday, December 01, 1999 8:51 AM
Subject: RE: [eqenchanters] Charm question:


> From: "Fooks, Josh" <josh.fooks@...>
>
> Maybe I can help answer this one with some hearsay and rumors that appear
to
> be true. I've played with charm quite a bit. Not the Enchanter charm,
but
> the druid version that only works against animals. My other char is a
level
> 26 druid and I used charm quite a bit from level 14-18 (before I found
> Lavastorm) Anyways...those are my credentials and here's my findings:
>
> The Charisma modifier only affects the initial charm. *cast charm* [EQ
> checks charisma] *charm holds* Charm has about 4 settings...ultra short
> (less than 5 seconds)...short (20 seconds)...medium (4-5
minutes)...looooong
> (10-15 minutes). The level of the mob in relation to the caster seems to
be
> a factor (green mobs are easier to charm and hold longer).
>
> So, you ask, what the hell good is a mob that is 4 levels below what I'm
> trying to fight? Gather round friends because here is the answer:
>
> Buffs/debuffs
>
> If you look at the druid spell list...level 19 (one rank above charm
> animals), they receive a spell called Feral Spirit. This is a pet buff
that
> is supposed to help make your pet fight a bit above what it could
normally.
> This isn't to give you an advantage in an 'even' fight...this is to make
> that 'even' fight possible. Enchanters are blessed with buffs that do
even
> more than this to help out their weak charmed pet.
>
> I can see all of the raised hands ready to ask, "Why in the heck would I
> charm a monster to fight when I can summon my pet?" Okay...this is part
of
> the hearsay that I was talking about. Your summoned pet will take a piece
> of the action for itself. A charmed pet doesn't (as far as I know). You
> can use a charmie to help you get 2 or 3 other kills and then when your
> charmie is low and ready to die...release it (/pet as you were) and kill
it
> for full xp! A charmed pet will also respond to /pet commands.
>
> Anyways...I hope this helps answer a few question about charm that might
be
> out there. I'm totally open to any feedback on this...this is just what
> I've heard here and there and what I've been able to figure out myself
using
> charm animals as a druid...
>
> >