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Message ID: 189
Date: Wed Apr 21 21:22:21 BST 1999
Author: Rob Berryhill
Subject: Re: CHAR vs WIS vs INT .......STOP THE INSANITY!!!!
> -----Original Message-----
> From: Magik [mailto:aarongb@...]
> Sent: Wednesday, April 21, 1999 12:18 PM
> To: eqenchanters@onelist.com
> Subject: [eqenchanters] CHAR vs WIS vs INT .......STOP THE INSANITY!!!!
>
>
> From: "Magik" <aarongb@...>
>
> well I hate to agree with sumone that is so definate but.......
>
> I have been playing since beta4 and have freinds that have been in
> since phase 3......even Stratics and the EQVault (which are
> authored by beta
> testers!!!) tell us that charisma is the direct effect of merchant
> sales.......the debates you are talking about are obviously on
> webpages that
> are NEWER or are made by ppl who are just lrearning the game and are made
> based on assumtions of ingame actions......if you read EQSS and find out
> what they say....... I quote straigth from the ATTRIBUTE section
> on the left
> hand side of the website......this is cut and copied for all you NON
> belivers!!! if you ppl will notice that ONLY the charm spell is effected
> by CHARISMA!!!!........the ***"CHARM" LINE OF SPELLS ONLY***!!!!>........
>
>
> STRAIGHT FROM STRATICS ATRIBUTE PAGE!!!! eqss.stratics.com
> "WISDOM (Mana for Priests, Resistance to Mind Spells, Tertiary
> Skill Check)
> WIS is the mana determinant for the priestly casters, and their derived
> hybrids (Cleric, Shaman, Druid, Ranger, Paladin). It is bar none the most
> important stat for the former three classes and a consideration for the
> latter two. This attribute also affects your character's
> resistance against
> mind-affecting spells, such as Charm. In addition, WIS provides a last
> chance to succeed at a failed skill roll. Although INT is the secondary
> skill-up attribute for most skills, WIS may grant you to continue a failed
> skill roll. Minimal as the chance may be, it is still the opportunity to
> succeed on a roll one has already failed via skill check.
>
>
> INTELLIGENCE (Mana for Mages, Skill Gain)
> INT is the mana determinant for the non-priestly casters (Wizard,
> Enchanter,
> Magician, Necromancer), their derived hybrid (Shadowknight), and also
> determines how quickly one will gain skills. As such, it is
> important to all
> classes, but is especially so for the four non-priestly casters.
>
>
> CHARISMA (Faction Standing, Merchant Prices, Charm Success)
> CHA affects NPC prices--when both buying and selling--and also
> how NPCs will
> react to you. While generally not a stat that most people raise,
> saving some
> hard-earned platinum on that plate breastplate is always a nice
> bonus. Also,
> CHA is almost the INT of faction. By having high CHA, you reduce
> the amount
> of faction you need to have NPCs change their view toward you.
> This can be a
> nice bonus when questing. It is also a factor for Charm spells, which
> notably affects the enchanter.
>
>
>
> OK so can we put this to rest until more thourough and
> conclusive information can be posted or studied?......please ppl
> we need sum
> new topics.......
>
>
>
> Neurosiz
>
>
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