[Next Message in Time] |
[Previous Message in Time] |
[Next Message in Topic] |
[Previous Message in Topic]
Message ID: 1510
Date: Mon Jul 5 18:53:00 BST 1999
Author: Wolf
Subject: Skill caps
I m writing down my skill levels every time a skill improves, so I have an overview on which skill to work more. What I ve seen recently is a strange behavior in some skills.
I know that the combat skill is maxed at (level +1) * 3, and the magic skills at (level+1) * 5.
But what about Offense and Defense ? Those are important, and if you neglect them you will be very sorry at higher levels.
I ve seen the following from lvl 10 to lvl 13:
level 10: Defense 45
level 11: Defense 48
level 12: Defense 51
level 13: Defense 54
So, these numbers would indicate a (level+5) * 3
I cant really believe this. Are we really that weak in defense ? At higher levels every critter will hit us for max damage. If somebody knows if this is correct, please reply.
When the Mobs have (level+1) * 5 and we have only 3, this would be dissapointing.