Greetings and Welcome to the EQ Bards Mailing List, a mailing list 
dedicated to all for and about the Bard in EverQuest.
This list will be posted semi-regularly, and updated as often as is needed.
Updated in this edition: Changed the address for the Song Analysis page.
If you have any suggestions, corrections, or  frequently asked questions, 
please let me know.
         First, some basic rules:
         (Common sense stuff, really)
1) Stay on Topic (as much as possible).  While we do often stray off the 
path of Bard-related stuff, lets try and keep the material "of-interest" to 
our readers.  Ex: Discussions of DoT nerfing are acceptable, because Bards 
have DoTs.  Discussions of Rogue Poison recipes are not.  Discussions of 
Quests and items are okay, as long as you make an attempt not to spoil 
someone else's fun. Use [Spoiler] in the heading, or put spoiler space 
(several blank lines) to let people know in advance.  If you MUST post 
something off-topic, please make it brief and put [OT] in the header.
         Deliberate spam will NOT be tolerated, and any person doing so 
will be immediately reviewed for warning, removal or banning.
         On a related note, if you notice that your topic is straying from 
the original thread, please change the subject header.  Example: RE: 
Mistmoore Battle Drums becomes: re: Fighting undead as a Bard (was RE: 
Mistmoore Battle Drums) For those of you receiving the digest version, if 
you can make an attempt to change the subject field to something 
appropriate, that would help those of us not digesting our mail better pass 
it ;)
2) No Flaming.  Not all of us share the same opinion as you do, but please 
be considerate of one another.  Take a moment to read through, and then 
make sure someone hasn't already responded before posting hastily.  We're 
all human, and no one likes to be called names.  If you simply MUST insult, 
badger or degrade someone, DO IT PRIVATELY.
3) There is no Rule Number 3.
4) Watch for "KABONG!"s.  KABONG! is an old list-term for a thread that is 
being forcibly killed.  This sometimes happens when a thread has 
degenerated sufficiently off-topic to no longer be valid for this list, or 
when the subject matter has become too inflammatory to be discussed.
Kabongs generally only occur in extreme situations.
5) No Attached Files!  If you wish to share with us your latest picture, 
some nifty article or the Happy99 worm, please simply include a link within 
your email to an appropriate place online.  If you have no access to such, 
email the file to me, (except viruses ;) and I will post it for you, and 
follow up to the list with the URL.  Small infractions will probably be 
overlooked, but let's try to be considerate of our European readers who 
have to pay by the minute to download their mail.
6) Be Considerate of Others! Please keep "me, too!" posts to a minimum, and 
try not to quote more of the message than necessary (although you 
should  always make sure that the message you are sending is properly 
referenced, so that people reading the messages out of order are not 
completely lost.  And try not to abbreviate too much, or use strange 
"slang" or incomprehensible euphemisms.  Plain, clear speech is much more 
effective, and will cause fewer "WTF?!" messages...  Also, use spoiler 
headings and/or spoiler spaces when presenting Quest hints or weapon details.
Okay, enough rules.  Now for some Frequently Asked Questions!
Q: I keep seeing all these abbreviations: "DoT", "DD", "PGT", "MM", "GZ" - 
What do they all mean?!
A: Well, the best way to learn is to check out the EverQuest Glossary at 
http://amtgard.pinkpig.com/bards/eqglossary.htm (shameless plug).  Briefly, 
those four terms mean "Damage over Time" (refers to spells/effects that do 
damage every few seconds for a while, instead of all at once), "Direct 
Damage" (refers to spells/effects that do all their damage at once), 
"Polished Granite Tomahawk" a nice weapon,  "MM" is Mistmoore, a 
mid-to-high level zone near Lesser Faydark, and GZ is Geoffrey Zatkin, the
Verant Designer in charge of spell balance (and thus a frequently consulted 
individual when it comes to our songs....)
Q: What is "twisting" (or "weaving," "stacking," or "harmonizing"), and how 
do I do it?
A: "Twisting" is the most common name (although much deprecated by those in 
favour of more "period" terms) for singing multiple songs at once - or at 
least making it seem that way.  The short explanation is to stop one song 
and immediately start another one, repeat as necessary.  Since most song 
effects have a duration of about 6 seconds, you have time to weave as many 
as three (and I've even heard tell of four!) songs at once before the first 
wears off, gaining the effects from all of them at once. The long 
explanation, complete with illustrations, can be found here:
http://users.erols.com/gww6e/eq/HOWTO-twist-bard-songs.html
        (thanks Tork@Nameless).
Q: What song do I get at <foo> level?  What does this song do?
A: Well, again, shameless plug time: The EverQuest Bard's 
Guild  (
http://amtgard.pinkpig.com/bards/eqbard.htm) has a list of
spellsongs, however, most people seem to prefer detailed statistics, so let 
me refer you to 
http://eqsongs.com/
  (The Bardic Song Analysis page), compiled by Rokenn Swiftsong.  Also, the 
Soerbaird is a wonderful site: 
http://www.soerbaird.com/
(Anyone want to suggest any other sites?)
Q: What do instruments do?
A: Some songs have associated instruments.  Playing this instrument will 
generally enhance the song by as much as 50%, but this is also related 
to  your relative skill with the instrument.  Also, instrument skill is 
partially responsible for failure rate of related songs.  To avoid missing 
notes, even when singing, keep your instrument skills maxed out.
Q: Are there any magical or "Unique" instruments for Bards?
A: Yes, there are several known "special" instruments in the world.
              Nostrolo's Tambourine (Earned via Quest in Firiona Vie), 
which gives +5 INT, as well as adding 20% to drummed songs.  And, hey - 
it's NO DROP! (This is a good thing)
              Sharkskin Drums (Found in Kedge Keep on Coralyn Kelpma), 
which appear to increase effects of drummed songs by about 20%.
             The Mistmoore Battle Drum (found on Mynthi Davissi in 
Mistmoore), which increases the effects of most drummed songs by about 15%.
             The Lute of the Gypsy Princess (also found on Mynthi Davissi 
in Mistmoore) which has about a 5% improvement on stringed songs (only 
really noticeable after 47th level).
             The Gypsy Lute (different from the Lute of the Gypsy Princess, 
in that it is for a specific quest), which has about a 5% improvement on 
stringed songs (only really noticeable after 47th level), and +5% Magic 
Resistance.  It's found in the same area as the Lute of the Gypsy Princess 
(above), but on the generic Gypsy Musicians.
             Brahhm's Horn (found in the Gorge of King Xorbb on a named 
minotaur) which has no known discernible effect.
             Kelin's Seven Stringed Lute (Found in the Plane of Hate on 
Maestro) which adds +9 DEX, +15 CHAR, +9 AGI.  It also seems to add about 
15-20% to stringed songs.  Also called the  "Maestro's Lute."
             Drums of Selo's March (Found on Cazic Thule?) which increases 
the effects of most drummed songs by 30%.
             McVaxius' Horn of War (Found on Lady Vox?) which adds +9 INT, 
+9 DEX, +15 CHA and increases Brass song effects by 15%.
             Minotaur Horns found on minotaurs in Steamfont and the Gorge 
of  King Xorbb are *wind instruments* (not Brass) which appear to add about 
15% to wind songs. They are also easily found, and lighter than flutes.
              Lyssa's Darkwood Piccolo (Found on Cazic Thule) is a wind 
instrument.  Not sure if it  has any added effect.
              The Unicorn Horn (found on Equestrielle in Lesser Faydark), 
acts as a Greater Lightstone while held, as well as a wind instrument. It 
also has 5 charges of Purge.  It does not have any discernible effect on songs.
             Small Brass Trumpet (??) which acts as brass.  Supposed to 
have a greater effect than other brass instruments.  This item has not been 
found yet.
             Kelin's Practice Lute (??) which is supposed to be a midlevel 
instrument.  This item has not been found yet.
             The Lizard Scout Fifes (Found on Lizard Scouts in the Feerot) 
and the Froglok Scout Fifes (found on Froglok Couriers in the Swamp of No 
Hope) are quest items, and not playable instruments.
             There are new instruments still being discovered, so if you 
find any information, or have a correction to this list, PLEASE let me know!
Q: What's the difference between a Lute and a Mandolin?
A: Weight and cost.  Mandolins are lighter, but a little more expensive.
Q: What's with all these instrument parts I keep seeing? (Unfinished horn, 
lute strings, mouthpiece, raw bamboo, etc.)
A: Nobody knows.  Rumour has it, there was to have been another tradeskill: 
"Instrument making", but nothing has ever been confirmed.  In the meantime, 
don't accidentally buy an unfinished horn, because believe me, they just 
don't play the same.
Q: When I get Dual Wield, will I be able to play an instrument while 
swinging a sword?
A: Unfortunately, no.  While instruments are off-hand only items, they are 
also considered two-handed.  Besides, it's ever-so-much more fun to bash 
monsters with your lute, dontcha think? (Sylly! WEP!)
Q: What's the best weapon/armour/equipment for <foo> level?  Where should I 
hunt at this level?
A: Okay - time to ask the list ;)
Q: What are "Hotkeys" and how do I create them?
A: You'll notice that in the lower left side of the screen you have 6 empty 
boxes with the number "1" and two arrows above it.  This is the "hotkey" 
box.  Initially, hotkeys default to the numbers 1-6 on your keyboard, but 
you can reconfigure that through the options settings.  Songs, spells, the 
spellbook, socials, and inventory boxes can all be made "hotkeys". To 
create a "hotkey", LEFT click on the box/spell/icon you want and HOLD it 
down.  After a second, the box will magically "lift up" and attach itself 
to your pointer.  Simply "drop" the new box onto the appropriate hotkey 
slot, and blammo! Instant hotkey.  Now, whenever you press the associated
hotkey button, you will activate the song/spell or action in that slot. 
Inventory boxes do NOT "activate", putting them in your hotkey bank is 
simply to avoid having to open your inventory to swap items in combat.
Q: Why would I want to swap items in combat?!
A: Well, not just in combat, but by placing inventory slots (General 
inventory slots, or worn/wielded slots will work.  Bag slots will NOT) into 
your hotkey bank, you can grab (for example) your sword and swap it with an 
instrument in order to heal faster, run faster or whatever.  PRACTICE THIS 
MANEUVER!!!  You *WILL* drop your weapon or instrument at least once, and 
more likely several times, so practice practice practice!  And if you *do* 
accidentally drop something, don't panic, just back up, grab the item and 
run like crazy.
Q: Why can't Bards do <foo> as well as <other really buff class>?
A: Well, simply put, we're the "Jack of all Trades, Master of None." This 
means that, while we can do so many different things (sneak, dual wield, 
pick locks, safe fall, etc. etc.) we're not meant to be masters in any of 
them, so you may notice certain skill caps (such as 40 for Forage and 75 
for Sneak, etc.) that mean that you will never be incredibly good at these 
skills.  Be thankful that you get them at all.
Q:  Is it true that The Jig of Vigor song increases mana regeneration speed 
for your party members?
A: No.  Here - let me emphasize that: NO!!!!!  What the Jig does is 
increase the rate of  Stamina Regeneration every six seconds and hence the 
display of the Stamina, Health, and Mana bars to show this 
increase.  Without the song playing the bars are refreshed every eight 
seconds.  The ultimate effect of this is that the mana bar "moves" every 
six seconds instead of every eight seconds so it APPEARS to be moving 
FASTER.  In actuality - it is moving 75% of the distance it would move if 
it waited the other two seconds.  So bottom line, it LOOKS like it is 
regenerating faster but it does not.  If you don't otherwise have a need to 
regenerate stamina, you are wasting a memorized song slot.
   Or you can just use GZ's short answer: "Urban Myth - Jig only gives 
fatigue back."
(Geoffrey Zatkin, Archmage of Norrath [And Verant Game-designer], November 
18, 1999, in a letter to Rokenn Swiftsong)
Q: Why is there no Icon for the Bard Mana Song (Cassindra's Chorus of Clarity)?
A: "There are different types of Bard Songs. Most Bard Songs leave an icon 
on your character because the song has a duration - usually 5 to 15 
seconds. Each time the Bard sings the song she renews the duration - this 
means that a Bard who continues to sing the song can potentially keep the 
song effect going indefinitely.
   Some Bard songs do not have durations - you receive the effect when the 
Bard sings it, but will not get another "dose" until she sings it again. 
Cassindra's Chorus of Clarity (the mana song) is one of these songs - it 
does not have an actual duration, so you don't get an icon on your screen."
(Geoffrey Zatkin, December 2, 1999, in "Arch Mage Answers" 
http://everquest.station.sony.com/everquest_h_archmage.html )
Q: Does Shauri's Sonourous Clouding work against undead?  Why does it work 
sometimes and not others?
A: Shauri's Sonourous Clouding has been posited to work differently from 
other invisibility effects in that it is level-based.  It appears to work 
against anything - but only if that thing is of a certain level or 
below.  This is still being hashed out, but the best solution is to con 
everything you see while "clouded."  If it cons indifferent, you're 
invisible to it.  Otherwise, RUN!
Q. Why can I never gain any experience in 2-handed slash or 2-handed blunt?
A. Although Bards have these skills, and even though they appear on 
the  trainer, you can never train 2-handed skills as a Bard.  This is 
apparently just something left over from Beta.
Q. What are the most important stats as a Bard?
A. Well, because no matter what I answer, someone will disagree with me, I 
will say this:  No matter what your starting stats, odds are, you will 
eventually be able to balance any deficiencies out with magic items and 
jewelry.
Q: Why is there no Bard Song for level 49?
A: They ran out of ideas.
        Okay, well, this FAQ is pretty long as it is - and I've run out of 
questions.  If anyone has any suggestions for the next version, please feel 
free to send them my way.
Talies the Wanderer
Assistant Moderator
(FAQ Last updated 06/01/2000)