John,
Seeing as how we see so little praise in this game called EQ, let me be the
first to tell you that this is one of the reasons I read this list.
Damn fine work.  :¬ )
Draelon
-----Original Message-----
From: 
kim@... [mailto:
kim@...]
Sent: Monday, March 27, 2000 1:41 PM
To: 
eqbards@onelist.com
Subject: [eqbards] Attack speedups
From: <
kim@...>
I figured out the perfect way to test attack speedups.  Equip
a nonmagical weapon, and attack a wisp.  :)
Here's what I got punching a wisp.  Since I wasn't hurting the
target, I could let the fight run much longer than usual.  I
also logged it and searched through the logfile afterwards to
confirm the number of swings (the other problem I had with
long sample times was that I'd miscount the number of swings).
             Time   Swings   Delay   %chg Delay   %chg Speed
Normal       177.7    50     35.54        -            -
Warsong(50)  285.8   100     28.58     -19.58%       24.35%
Anthem       162.5    50     32.50      -8.55%        9.35%
Celerity     147.8    50     29.56     -16.83%       20.23%
Beserk(50)   148.1    49     30.22     -14.96%       17.59%
Verses       136.9    50     27.38     -22.96%       29.80%
%chg Delay = 100 * [(song_delay / normal_delay) - 1]
%chg Speed = 100 * [(normal_delay / song_delay) - 1]
Looking at this, pretty much everything lines up with the %chg
speed being 25% for Warsong at level 50, 10% for Anthem, 20%
for Celerity, and 30% for Verses.  Beserkers I'm pretty sure
changes as you level.
The big thing to note here is that the speedup for Verses is
*better* than Warsong for soloing.
Another curiosity is that nearly all the delays have a 0.5
second biasing.  You'll remember I remarked on this in my last
set of tests, during which I speculated it was something I was
doing.  With a sample this large, I'm confident enough to say
it's probably a feature of the game, and an artifact of the
weapon delay system Verant is using.
I will test enchanter speedups when I can nab an enchanter to
buff me.  Considering I'm giving one of the guild enchanters a
tinkerers bag (so he can carry around aqualungs to sell), this
should be pretty easy.  :)  I will also try it with various FS
and rusty weapons.
--
John H. Kim
kim@...
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