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Message ID: 86
Date: Sat Apr 17 16:16:10 BST 1999
Author: Rick & Margi Ulrich
Subject: Re: Elkantar list of things to remember as a Wizard v1.0


I have ran many times ang got away.....:-)

> -----Original Message-----
> From: Chris Trubiani [mailto:u1607755@...]
> Sent: Saturday, April 17, 1999 12:39 AM
> To: eq_wizards@onelist.com
> Subject: [eq_wizards] Re: Elkantar list of things to remember as a
> Wizard v1.0
>
>
> From: "Chris Trubiani" <u1607755@...>
>
> I disagree with the never run part.. I have often been able to
> avoid certain
> death by outrunning a creature to a zone or to someone willing to
> help. The
> trick is the jump every once in a while when you do run.. that
> gives you an
> extra boost and allows you to stay out of the reach of the
> creature chasing
> you. If you do decide to run though, and you see some people you
> think may
> help you, make sure you shout out to warn them first, because training
> monsters into people is not the way you want to go if you want to make
> friends.
>
> Tandayen, The Dark Elf Wizard
>
>
> >2. Never run after losing your sticks(warriors). The beast will catch
> > you anyways and all you will do is waste a couple hours looking
> > for your corpse cause it is not with the others.
>
>
>
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