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Message ID: 3176
Date: Sat Sep 25 21:10:51 BST 1999
Author: John Cuyle
Subject: Re: Digest Number 213
> Message: 11and its
> Date: Thu, 23 Sep 1999 15:51:13 -0400
> From: mstokes <mstokes@...>
> Subject: Re: Wizards - You wanted comments :)
>
>
> I pretty much agree with the whole thing, I've got a few levels on you,
> very accurate. The Wizards biggest drawback is no pets. Pets are thesingle
> thing that make Nec's, Mages, and Enchanters rock at early levels. Youcan also
> note that all 3 of these classes will whine incesantly about the weaknessof
> these pets at higher levels. Personally, I think they are over poweredat the
> early levels. All 3 of these classes can mow through whites and yellowsfor the
> 1st 16 levels, while my wizard and warrior would be hunting for easyblues.
> Enchanter's DDs suck, no doubt about it. At level 19, I believe my Evo iswant to
> around 10-15. They just aren't worth memorizing. If any of you wizzies
> draw comparisons, the cast/recover time is roughly the same as lessershielding.
>were
> One more minor correction. I previously stated that all Enchanters spells
> magic based. That is not entirely accurate as I remember hearing thatDOT's are
> poison basedActually their pets are just insane at higher levels. A magician's pet is
>
> Cheers