> Message: 11
> Date: Mon, 13 Sep 1999 23:15:59 +0200
> From: "Zinken" <zinken@...>
> Subject: SV: Wizard critique
>
> Veerant will never aprove of this, this is Enchanters teritory and the
will never. I think that it�s a good ide�or something like it but they just
wont.
> And yes something has to be done to wizards atraction to groups, most of
my life up to lv 25 has been like: Logs on to EQ, any friends on - sometimes
yes, but most of my friends are powerleveling so i�m far behind them and
cant group, anything to solo and not get killed more then i can bare - NO,
ok trying to get a group . NO WAY most of the times, any nice quests to do
and get a nice item annd or some nice XP - NO.
>
> Well one problem for me is that i cant play on regular basis, my work
prevents it so one week i can play evry night and level quite nice about 1
level/night or close to it. But that i cant play for a week or 2 and when i
come back all those i grouped with are to high again. So i need to find some
new friends and convince them of that not all wizards are killstealers and
bad ppl.
> It gets frustrating over time and now i�m at the point where i rather play
something else then EQ, AC or Homeworld mostley.
>
> Hmm i bit of a rant there but as you can see, if wizards where more sought
after for groups then it would be much easier for all us wizards in Norrath.
>
Oh yes, definately. Grouping is probably the number one problem. I
disagree though about the "Enchanter Territory" bit. First off, if you look
at my original post, you'll note that the formulation I posted *required* an
enchanter to be carried out. So it enhances both classes. (Another
suggestion I received from a friend was to allow summoned weapons to be
similarly "charged," thus allowing magicians, enchanters, and wizards to all
participate in the weapon charging procedure. And I could give you a half
dozen alternate formulations.) At any rate, I'm not personally attached to
the idea, but I'd like to see if others like this one or have alternate
strategies in mind. Wizards need *something* to make them more valuable for
grouping as I see it. The DD and AE spells just don't cut it. The desired
spell casters are the healers and the buffers. Healing seems to remote.
Buffing in some fashion??? <shrug>
Suggestions anyone?
-Glyphin