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Message ID: 2591
Date: Tue Jun 29 08:03:12 BST 1999
Author: Wizard
Subject: Re: Tishan's Clash - BONE CRUSHING tactic


Great post i used it tactics when camping a bone crusher in najena he deal
a fair amount of damage and first two pops he nearly get us killed. Until i
got on with strategy involving a titan clash. I was in group with a shaman
but i think this tactic can be used with any orher armored caster.(cleric,
shaman, druid).

Lets call this a BONE CRUSHING tactic

Armoured caster (AC)cast his strongest offansive spell on BC and start
fight he have a 81 damage spell and magic staff i casted as soon as he
start combat one titan clash and stun a BC so he cen get 1 more spell off
and hack on guy. until this time if no spells are resisted he build cc. 190
agains my 30 damage heat. Then i cast my lower lv spell 110 damage twice in
rapid sucesion and i build a heat to 250 against cc. his 210 and BC run to
me. i waited as he start bashing on me AND I DONT USE ANY WEAPON so to not
build heat against me and waited to AC to hit it once with his spell and
bring heat against him to over 250. with one full hit a guy turned and
runned to AC a tishans clash was ready and i stun it again and after this i
cast my strongest spell to finish it fast! VICTORY !!!

This tactic was great and we were killing him nearly 7 hours eheeh. We died
occasionaly too but this was as we pulled in room some dark bones and
guards and in midle of fight poped necromancers out ..... they made a short
work of us and our bodyes soon start to march in army of dead but not for long.


Silverion Dragonrider
21 Year student of mystic arts of destruction
Fenin Ro




At 22.12 27/06/99 -0700, you wrote:
>From: "James Guintu" <james@...>
>
>Good strategy. I use it in the same way you described. Also the monsters
>that can cast spells get harder and harder as you progress in levels. They
>can do massive amounts of damage very fast. With a wiz and another caster
>with stun in a gruop you can prevent others in your group from getting hit
>for huge damage. For example, Drelzna in Najena can harm touch multiple
>times for 500dmg each. With correct usage of stuns in a group, her
>opportunities to deal damage will be kept to a minimum.
>
>I also noticed that you play on Rallos Zek(non carebear server, hehe) as
>well. The stuns are invaluable in PVP and dueling. Without giving too much
>away i can say this... at higher levels, the stuns will effectively be your
>root against other players.
>
>Euros Arcane
>Rallos Zek
>
>
>-----Original Message-----
>From: Tom Bratina [mailto:gbratina@...]
>Sent: Sunday, June 27, 1999 12:12 AM
>To: eq_wizards@onelist.com
>Subject: Re: [eq_wizards] Tishan's Clash
>
>
>From: "Tom Bratina" <gbratina@...>
>
>when solo'ing, tishans clash isn't very usefull. but when in a group, it is
>very useful. for sake of simplicitity, imagine yourself and a pure tank
>(both of u lvl 25ish) grouped together fighting white and yellow mobs (we'll
>use a white mob as the example). the tank starts the attack, and is getting
>beat on pretty good. he's got a lot of hp and good ac, so he can take it
>for a period of time. now, if you start casting force/frost shock or any of
>your other high dmg spells, the mob's gonna come for u (and many times it
>doesnt matter how good the tank can taunt, once he gets on u, he's usually
>not gonna get off). and this means u cant get ur big spells off (cast time
>too long at higher lvls) and u cant take the beating the mob is giving you
>once he does get on u (u will end up having to root it). so, with that
>said, u shouldnt be casting ur big spells early on in the battle. so what
>do u do for the first half of the fight to help the tank? well, i usually
>do two things. melee a bit, although i usually dont do much, if any dmg at
>all... and cast ur stun spell :) what the stun spell does is prevents the
>tank from getting hit for a cpl of rounds, and also does a little bit of dmg
>(i think mine does 36 now if im not mistaken). the stun seems to last a bit
>longer as i progress in lvls, but i cant confirm that. it might just be my
>imagination :)the 36 dmg is definately not enough to make a mob frenzy on u,
>and the stun can sometimes save the warrior from getting hit 4 to 6 times
>(which can equate to well over 100 dmg at mid 20's lvl). so i usually cast
>this sucker twice, which gives the tank enough time to get the mob down over
>half, and then i start casting my big spells.
>
>keep in mind, when solo'ing, this spell is virtually useless, but i have it
>memmed at all times when im grouped. if anybody else has any usefullness of
>this spell, please let me know, as i would love to start using it when
>solo'ing, but just dont see its benefits right now.
>
>Sinlaru Ce`alen
>Rallos Zek
>
>ps. too bad we dont get another stun spell before lvl 49. the clerics have
>a whole line of stun spells :(
>
>-----Original Message-----
>From: wargod@... <wargod@...>
>To: eq_wizards@onelist.com <eq_wizards@onelist.com>
>Date: Sunday, June 27, 1999 3:18 AM
>Subject: [eq_wizards] Tishan's Clash
>
>
>>From: wargod@...
>>
>>I was wondering if anyone could tell me the usefulness of this spell. It
>>does about 30 dmg and a 2 second stun. But for the mana used it seems like
>>a waste where as you could just do a dd spell instead since the 2 second
>>stun doesn't seem to help that much. Thanks.
>>
>>
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