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Message ID: 2417
Date: Thu Jun 17 03:49:06 BST 1999
Author: Tom Bratina
Subject: Re: (no subject)


come KS on RZ and u'll be eating dirt after the first cpl tricks :) I don't
even know if anybody knows what kill stealing is on RZ cause it just doesn't
happen.

and if u read my post, i said it's fine to do what ur doing with melee at
lvl 13 (hey, its actually effective up to a certain point). but once u hit
the mid 20's and higher ur little trick just won't work. u will either have
to root or run... or get u a good tank and cleric (it's called a balanced
group, something required at higher lvls :)

Sinlaru Ce`alen
Rallos Zek

-----Original Message-----
From: yur@... <yur@...>
To: eq_wizards@onelist.com <eq_wizards@onelist.com>
Date: Wednesday, June 16, 1999 12:19 PM
Subject: [eq_wizards] (no subject)


>From: yur@...
>
>
>
>
> First of all, if you notice in my post, it says " ROOT " not enstill
or
>immobilize or other high level spells. I am talking about stuff around lvl
15
>or blow. This method of teaming up with just wizards works great, mobs
arond
>this lvl hit me for around 30 dmg a pop, and with 210 hp, i can stand for
a few
>shots. they also miss a lot too, so not to worry. come on, with 3 wizards
>blasting, how long do you THINK the mob is gona live huh ?? it will be
dead
>within the fist 4 shots. Everyone use Shock of LIghtning in my groups and
hit
>for around 79 dmg each time. thats 3 x 79 at the first shot, and 237 dmg
done
>already. Most will not resist, if some resist, fine, we can still combine
hit
>for around 100 dmg at least. If root works, great, mob is gone in seconds,
if
>root don't work, mob will also die within 20 seconds. Just kill it fast
and
>we won't need those dumb tanks. Anyways, 2 or 3 wizzies together also
make
>great KS team. Both can stand at opposite sides of a derv camp and blast,
those
>other ppl don't even know we are teamed haha. anyways, just some ways
for
>all u power gamers out there to gain lvl even faster.
>
>
>
>
>
>Re:
>Message: 8
> Date: Tue, 15 Jun 1999 12:40:39 -0500
> From: "Tom Bratina" <gbratina@...>
>Subject: Re: Wizard cast and wait method
>
>haha. won't work to "stand and melee" at higher lvls (not many classes can
>actually do this without a healer). believe me, when you've got a total of
>roughly 450-500 hp and the monsters are hitting for anywhere from 50-70 in
>the mid to high 20's and kicking/bashing for a descent amount of dmg (and
>just about all monsters stun on a regular basis), then you WILL NOT STAND
>AND MELEE. And no, the mob will not leave you if he senses that he can
kill
>you (ie. once your health is down far enough, there's no getting him off of
>you. period).
>
>your best bet is just to stay back and make sure he doesn't come after you,
>or root the son-of-a-bitch. if he does get a hold of you, you're gonna die
>real quick if you don't do something about it (and no, that doesn't mean
>melee).
>
>keep on with your melee, as it is not suicide at lvl 13... but make sure
>you don't make a habit of it, as when you pass 20, and move into the mid
>20's and higher, you'll see the light, and realize why some of us don't
even
>carry a weapon anymore :)
>
>Sinlaru Ce`alen
>Rallos Zek
>
>
>
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