Thanks nice post!
-----Original Message-----
From: Ken Morris [mailto:
kmorris2@...]
Sent: Monday, April 19, 1999 3:11 AM
To: EQ Wizards
Subject: [eq_wizards] Places to Hunt (Some spoilers and rather long txt)
I've seen a lot of posts recently about where to hunt at what lvls. I
have been able to reach 20th lvl now and thought I'd share my thoughts and
experiences on this matter.
I am a High Elf, so for my first 3 lvls, I stuck around Felwithe. Now
matter what city you start in, just stick around the gates and solo the
various creatures there, you should make 4th lvl in no time.
At 4th lvl, I traveled to BB (ButcherBlock), braving the rampaging Ogres,
and went just outside the docks there, again soloing the various creatures
there.
At 5th lvl, I teamed with a Cleric and we started taking out some of the
monsters around the crossroads. I wish to stress here that, while soloing
beyond 4th lvl is certainly possible, I don't recommend it. Just grab one
other person who can tank for you and you'll see that its easier and faster
to gain those earlier lvls. From 5th til 16th lvl, I only teamed with this
Cleric friend of mine and we seldom had any problems. I would venture to
say, that as a 2 man team goes, a Wizard and Cleric have to be one of the
best combinations around, especially against Undead.
From 6th to 8th, we went around killing skeletons and goblins. We found
that it was actually faster to roam the countryside looking for these
creatures than actually going to a spawn site and camping. Usually the
spawn site was already camped and you could only kill as fast as it spawned.
The following is a little known secret. From 9th to 11th, we went on the
boat and as soon as it zoned into the OOT (Ocean Of Tears) from BB, there is
a few rocky islands with Aqua Goblins on them. These Aqua Goblins are great
xp, have an excellent spawn rate, very good loot, and are hardly ever camped
out. Since both of us had Gate, it was a simple matter to exit the zone,
but if you have a partner without that spell, there is a hidden door at the
bottom of the boat. When it sails by, all you have to do is press up
against the side of the boat and you will pop through it as it sails by you.
12th lvl was the hardest for us to obtain, but we did it over in SF
(SteamFont Mountains) killing the various creatures outside of the Minotaur
Cave. We actually camped over by the mountains opposite of the cave so as
not to attract the attention of the Minotaur Hero when he spawned.
From 12th to 16th lvl, we hunted in Unrest. I can't stress enough how
much xp and loot we earned over there. We made those 4 lvls in just 2
days!!! Just stay by the zone entrance, never go in the house and you'll be
fine. If someone trains too many critters, you are right next to the zone
and can escape. This is also where the Cleric shines. His DD spells
against Undead, coupled with our Wizard spells are incredible.
From 16th to present, we started traveling in larger groups, going to the
various Dungeons in the world. The Dungeons offer great xp and loot, but
usually require a full party as they get much tougher the deeper you go.
I apologize for the length of this post, but I hope it helps you in
determining where to hunt and how to gain those lvls. I'm sure that other
ppl out there have some great hunting spots as well and I encourage you all
to share them with us.
Talarin, High Elven Wizard