[Next Message in Time] | [Previous Message in Time] | [Next Message in Topic] | [Previous Message in Topic]

Message ID: 2349
Date: Mon Jun 14 19:11:59 BST 1999
Author: Sergey Bukhman
Subject: Re: Exploits


mstokes wrote:

> From: mstokes <mstokes@...>
>
> Two things.
> First, you will never have a project of this magnitude without having some bugs
> making it to release undiscovered. Software is inherently buggy, its a fact of
> life, get used to it, you will see it happen more and more.

Being a software designer, I tend to notice that.

>
> Second, they have stated that people found exploiting a bug will be warned. If they
> continue to exploit the bug, then they will be punished. Its painfully obvious why
> they don't list bugs. They don't want to be forced into policing them 24/7. If you
> stumble onto something that is a blatent bug, report it so that it gets fixed, and
> move on. If you find something that could go either way, enjoy it until a GM/Guide
> tells you to stop.
>

Thing is, they released buggy software. I paid good money for it, and keep paying every
month.

They should take care of it. Their game. My money. Their problem, not mine. As a
consumer, I shouldn't even have to think about these things. What happens is that the
game designers are aware as to how much the gaming public is involved in the process of
making designing games, so the EXPLOIT us.

Have you ever seen a TV released that only shows prime number channels, with a promise
to come fix it some time? Ever seen a stove that only heats to 50 degrees with a promise
to come fix it some time? Ever see a car that only turns left with a promise to come fix
it some time? No. This happens only in computer software, especially high profile games.

--
Sergey
--
KPS PUNK (Paramilitary Undercover Nuclear Kamikaze)