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Message ID: 2251
Date: Tue Jun 8 06:48:08 BST 1999
Author: Neil Lambert
Subject: qenelin:


what server do you play on?


-----Original Message-----
From: Sergey Bukhman <sergeyb@...>
To: eq_wizards@onelist.com <eq_wizards@onelist.com>
Date: Sunday, June 06, 1999 1:23 AM
Subject: Re: [eq_wizards] Prenatal Wizard


>From: Sergey Bukhman <sergeyb@...>
>
>
>Robert Spelman wrote:
>>
>> Yet, after how long? They've had MORE than enough time to work on this.
>>
>
>Verant's incompetence is not the subject. I think it's unfair to examine
>the wizard as a whole class before it's not completely done.
>
>What level do you get specialization anyway? 20?
>
>
>> It's a stated fact. Quit trying to read into everything.
>>
>
>So you just like stating facts for no particular reason or contribution
>to the discussion at hand? If so, excuse me, because I thought you were
>trying to make some points about Wizard's ineptitude as a class, but now
>I see it's just a fact.
>
>Let's see, I'll have a try at it:
>
>Barbarians are high.
>
>Yep, works fine.
>
>
>>
>> Ditto ditto.
>>
>
>Dark elves are not really dark, they're blue.
>
>Still works.
>
>
>> Incorrect incorrect. I believe I saw a posting here not too long ago
saying
>> other classes (Druid?) get more powerful DD spells than we do at one of
the
>> higher levels.
>>
>
>Can you please cite the spell, the wizard DD spell of the same level and
>their mana cost and time of casting?
>
>If indeed the spell does more damage, then, yes, you've found *one*. But
>I'm sure that the mana to damage ratio and casting times are better for
>the wizard anyway.
>
>>
>> Enchanters and magicians can cast beneficial buffs on party members,
debuff
>> mobs, and have summoned creatures to fight for them. Hell, their
creatures
>> can even cast now! Clerics can heal party members, as can Rangers,
Druids,
>> and Shamen. All we can do is cast O'Keil's radiation on a tank for a
paltry
>> 2 points per melee hit.
>>
>
>>
>> With a level spread of *2* in the party, if something cons red to the
tank
>> but is known to be only a few levels above the highest level char, groups
>> will often engage for the extra exp, esp if they're mostly
>> warrior/paladin/melee types. In a well-balanced party of melee, healers
and
>> casters, wizards are the least useful in this situation if they're a
couple
>> levels lower than the main tank ppl. And against "medium" or "low" reds,
>> yeah I love burning a bubble of mana on a creature and only do a 15% of
the
>> damage it should, when it is not completely resisted. This means more
>> downtime for the wiz and embarassment because your spells suddenly suck.
>> Worse-case, the mobs get irritated that you're even TRYING to shoot them,
>> and you die very, very quickly.
>>
>
>So the situation you're describing is when a party with, oh say, a level
>14 wizard and a level 16 warrior wants to attack a level 20 monster? How
>often do you see that happen?
>
>And if this does happen, it shouldn't. A level 14 warrior would not help
>any anyway. You think he would hit? Or do you think a level 14
>Enchanter's buffs would make any difference against a level 20 enemy?
>
>> Actually, I would have said "I suck" instead. Appreciate your diplomacy.
>> I've followed the teachings of Zaeq, North Karana beetle-kiter
>> extraordinare. What ends up happening is I run to the beetle, hit it, get
it
>> down, then some damned animal jumps me and I have to zone. There's no
place
>> else I can solo in the queynos/karana area that's not overly camped. Even
>> wisps give me little exp anymore, many con green at 15th.
>>
>
>The location, as a said, sucks. travel to Freeport and hunt in North Ro,
>you'll find it *perfect*. It has as much prey as the Karanas, but
>significantly less aggressive animals. It also has dervish camps where
>in a party you'll get good exp and great loot. You can also take turns
>and solo them.
>
>Some zones are just bad for some levels. The trick is to find a good
>zone.
>
>
>>
>> Did I state that? No. Now that you mention it, they've promised it since
>> retail release, nothing has come of it so far.
>>
>
>The plains are operational. So nyah :)
>
>
>--
>Qenelin
>
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