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Message ID: 1907
Date: Wed May 26 23:36:51 BST 1999
Author: James Dwyer
Subject: Re: Spell Resistance - the reason
>
> From: Ziffnab MageStorm <eq_ziffnab@...>
>
> Think of it this way..remember when you got your spells at level 12.
> YOu tried out SOL but it liked to fizzle a lot or not hit for full
> damage? Then at level 13 it cast more often and did full damage more
> often? Well, same thing goes here.
>
> --- James Dwyer <jdwar@...> wrote:
> > From: James Dwyer <jdwar@...>
> >
> > Hm, when ever I blast they just keep running at
> > me...I guess I really
> > don't need the stun effect. That's what rooting is
> > for. If it is stun
> > meant to cancel spells, well I don't need that
> > either because that is
> > what enchanters are for (anti-magical-artillery). It
> > doesn't seem to
> > cancel the orc priests from casting on me so I don't
> > know...
> >
> > I guess I'm going to be a 16th level wizard until
> > 24. I Sincerely hope
> > none of our later spells have stun because it gets
> > hardeer and harder as
> > it is than to have blue stuff kick our asses even
> > more :P If we do get
> > these more often, then we should get tashan/tashani
> > in order to be
> > effective.
> >
> > Also, how does one explain enstill resisting all the
> > time? Even more
> > than my Force Shock...
> >
> > "Marziani, Michael D." wrote:
> > >
> > > From: "Marziani, Michael D."
> > <Michael.Marziani@...>
> > >
> > > The reason why your level 20 spell shock of force
> > is resisted so often is
> > > because it has a dual effect. It not only does
> > damage but it also stuns the
> > > opponent. Any spell with a dual effect is
> > resisted a LOT more (ask
> > > enchanters because almost all their spells have
> > dual or triple effects). At
> > > level 24 we get a DD spell that does about the
> > same amount of damage as
> > > shock of force, but does not have a dual effect
> > and is thus not resisted as
> > > much. It also costs less mana to cast.
> > >
> > > -Solric
> > >
> > > -----Original Message-----
> > > From: Keith Wiseman [mailto:keithw@...]
> > > Sent: Wednesday, May 26, 1999 10:58 AM
> > > To: 'eq_wizards@onelist.com'
> > > Subject: Re: [eq_wizards] Spell Resistance
> > >
> > > From: Keith Wiseman <keithw@...>
> > >
> > > Same problem here with abnormal amounts of resists
> > with Lvl 20 spells...
> > > This is quite different from any other new level
> > spells in the past.
> > > Enough of a difference to conclude that Lvl 20
> > spells were programmed
> > > differently or there was a change in a patch that
> > affects all spells that
> > > just coincided with my reaching lvl 20...
> > >
> > > -----Original Message-----
> > > From: James Dwyer <jdwar@...>
> > >
> > > I just reached lvl 20, got all my spells, and I
> > guess am a little
> > > dissapointed. I do enjoy blasting for 170 points
> > of damage, but it's
> > > almost as if Verant has made these new spells
> > EASIER to resist. For
> > > instance, I fight Orcs in oasis. Low blue orcs and
> > they are resisting my
> > > new shock spell. They NEVER resist my 16th level
> > lightning bolt. You
> > > would think that a higher level spell would be as
> > or harder to resist.
> > >
> > > Another example is enstill. This ONLY works on
> > greens. There is no blue,
> > > white, yellow, red that I have found that is
> > successfully enstilled. In
> > > fact, when I fight the 20th level orcs that con
> > black to me, they always
> > > resist. Yet root works on them about 25% of the
> > time. I was hoping that
> > > when I got enstill it would be easier to solo
> > because it is more
> > > powerful, alas it isn't so.
> > >
> > > I am heading to Lake Rathe now and hopefully my
> > spells work better
> > > there. If not, mayhaps we should petition to get
> > this change. I mean
> > > come on, I am about as useful as a 16th level
> > wizard against red if
> > > BLUES resist my new 20th level spells. While
> > monsters are getting
> > > progressively better I seem to be getting
> > progressively incapable to
> > > handle them.
> > >
> > > Croesus Illuminatus (Xegony)
> > > *Tanks stab em, Wizards slab em*
> > >
> > >
> >
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