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Message ID: 1884
Date: Wed May 26 19:25:21 BST 1999
Author: Core Leader
Subject: Re: Spell Resistance
> -----Original Message-----_______________________________________________________________
>From: James Dwyer <jdwar@...>
>
>I just reached lvl 20, got all my spells, and I guess am a little
>dissapointed. I do enjoy blasting for 170 points of damage, but it's
>almost as if Verant has made these new spells EASIER to resist. For
>instance, I fight Orcs in oasis. Low blue orcs and they are resisting my
>new shock spell. They NEVER resist my 16th level lightning bolt. You
>would think that a higher level spell would be as or harder to resist.
>
>Another example is enstill. This ONLY works on greens. There is no blue,
>white, yellow, red that I have found that is successfully enstilled. In
>fact, when I fight the 20th level orcs that con black to me, they always
>resist. Yet root works on them about 25% of the time. I was hoping that
>when I got enstill it would be easier to solo because it is more
>powerful, alas it isn't so.
>
>I am heading to Lake Rathe now and hopefully my spells work better
>there. If not, mayhaps we should petition to get this change. I mean
>come on, I am about as useful as a 16th level wizard against red if
>BLUES resist my new 20th level spells. While monsters are getting
>progressively better I seem to be getting progressively incapable to
>handle them.
>
>Croesus Illuminatus (Xegony)
>*Tanks stab em, Wizards slab em*
>
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