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Message ID: 1716
Date: Mon May 24 22:50:55 BST 1999
Author: Keith Wiseman
Subject: Re: Erudite Wizard Hunting Grounds
> From: Keith Wiseman <keithw@...>at
>
> Hunting grounds for a low-level Erudite Wizard?
>
> 1. Tox Forest (across bridge) hunting Kobolds and Skellies. If you find a
> Ranger to help, you can actually level fast, otherwise you'll be camping
> the Kobold camps and fighting for kills, or wandering and hoping to findhere
> something. Unless they changed the spawn rates since I was there several
> weeks ago, this can be slow compared to other newbie areas.
>
> 2. Kerra Isle. Level 6 is (IMO) about the time you can start venturing
> but need a good group to do well. Usually there is a lack of tanks inthis
> area of the world which makes this place more difficult than it should be.I
>
> 3. N. Qeynos then Qeynos Hills - I stayed on Odus for a long time before
> ventured across the ocean to Antonica. When I finally did, my jaw DROPPEDcould
> at the site of N. Qeynos newbie area. There were kills as far as you
> see since it is flat and practically treeless. I was so amazed at howmuch
> easier it would have been to level here never having to 'search' for killsmade
> like Tox Forest. Even with the increased population, the ratio of animals
> was still MUCH higher than Tox.
>
> 4. Erud's Crossing - Once you get over 10, you can start to consider
> stopping at the Isle in Erud's Crossing and hunt Wisps and Spiders. This
> island can be a little dangerous but you can make a TON of money here
> getting Greater Lightstones. This place is definitely Wisp Heaven!! I
> a ton of money here in my low teens and have been way ahead of the moneyhave
> game ever since. I recommend grouping here like most places. Spiders
> nasty poison so beware picking fights. I can give more strategies on this
> place but I'll shut up now ))
>
> Draco - Wizard 20 - Veeshan
>