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Message ID: 1464
Date: Tue May 18 08:37:39 BST 1999
Author: Eric Jesperson
Subject: Re: Wizards -R- US
> From: "Marziani, Michael D." <Michael.Marziani@...><snip>
> My main gripes (I don't have many) are that like Alhassim stated, ourthat
> utility spells really arent very useful. I can think of maybe 2 times
> shadowstep has saved my life (out of the 15 times I have tried it when intried).
> big trouble), and not once has fade helped at all (and believe me I
> If they want to make fade completely useless, at least allow shadowstep toat
> help us by giving it a minimum distance of teleport (at least enough to
> where we can start running rather than just end up behind the monster and
> get hit immediately). If we are supposedly the masters of teleport spells
> then why the heck is shadowstep and fade so random? Ok maybe these lower
> circle spells should be a little random as we are low level and maybe not
> very good at wizardry yet, but how about having a 4th or 5th circle spell
> upgrade from shadowstep to a spell that will reliably teleport us a decent
> distance in a fairly straight line in the direction we are facing? Look
> it this way by level 20 we have the knowledge to teleport our WHOLE groupto
> a distant location, yet we still cant teleport ourselves a mere 100 yards???.
> with any reliability? The fade --> shadowstep series needs another -->
> Hopefully Verant has been smart enough to include a researchable spellthat
> does this, but I won't hold my breath (sorry I am getting a bit cynical
> here).
>
> -Solric of the 4th circle