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Message ID: 1384
Date: Sat May 15 00:23:01 BST 1999
Author: Neil Lambert
Subject: Re: [eq_wizards] Re: [eq_wizards] Wizard a nd time efficent play ? Re: [_EQ_Magic] Rand om magic duration do you l ike it? wizard looser?


i heard the mana stone let you regenerate mana 3 times as fast (maybe
double...?)


-----Original Message-----
From: Karl Hatteland <karlh@...>
To: eq_wizards@onelist.com <eq_wizards@onelist.com>; _EQ_Magic@onelist.com
<_EQ_Magic@onelist.com>; brizells_fennin_ro@onelist.com
<brizells_fennin_ro@onelist.com>
Date: Friday, May 14, 1999 4:06 AM
Subject: [eq_wizards] Re: [eq_wizards] Wizard and time efficent play ? Re:
[_EQ_Magic] Random magic duration do you l ike it? wizard looser?


>From: "Karl Hatteland" <karlh@...>
>
>Wizard have the Best damage/mana ration
>And the manastone is a stone that gives you +30mana.
>
>-----Original Message-----
>From: Wizard <wizard@...>
>To: _EQ_Magic@onelist.com <_EQ_Magic@onelist.com>; eq_wizards@onelist.com
><eq_wizards@onelist.com>; brizells_fennin_ro@onelist.com
><brizells_fennin_ro@onelist.com>
>Date: Thursday, May 13, 1999 10:28 PM
>Subject: [eq_wizards] Wizard and time efficent play? Re: [_EQ_Magic] Random
>magic duration do you like it? wizard looser?
>
>
>>From: Wizard <wizard@...>
>>
>>In my first post i don't explained it good so i try to explain it better.
>>I like to play a wizard as i play wizards in all games for more than 12
>>years now, but if we talk about balancing all magic users to same lv then
i
>>see some problems with a wizard class, i wish to see your comments on
this
>>and other ideas to make a game more playable without throwing a balance
out
>>or tring to make a overpowerfull class.
>>
>>First positive things
>>
>>- wizards are great for plane(after 34+ lv), group travel (druid is best
>>in individual and nearly as good in group)
>>- wizards are best in DD damage spells (but not in damage to mana ratio
>DOT)
>>- wizards spells are less resisted and it damage at last for one part
>>moust other class spells are resisted full
>>- wizard is fastest to deal a massive damage in shortest time (but a
>price?)
>>
>>Negativ things
>>
>>- Wizards have lowest defence, hit points and ac of all classes (lowest
>>combat survivel)
>>- wizard spells do massive damage but also use masive mana but when wizard
>>uses it mana it is useless. Fighting is not a wizard strong side, wizard
>>dont have pets, dont have buffs, dont heal, they dont run well.
>>- Wizards risks very very much in combat agains only 2 blues
>>
>>First i don't wish to say that a wizard is not good or playable class it
is
>>nice but it is also a class with most downtime of all clases so as a
result
>>a 2 equaly expert people playing sametime will never get equal play time,
>>wizard will most time be in his book. Why this hmm lets see
>>
>>All other Magic users have better mana usage then wizard, why pet is a
best
>>mana use it damages, it defend, it tount and it never expires until it
dies
>>( i personaly dont like this pets i wish to have a cat or dog od mouse :-)
>>not for combat but as familiar ) . Buffs as result do more damage and DOT
>>spells are much more mana efficent then our DD spells.
>>
>>So what can be done to make a wizard a time efficent to play as other
>>classes are. I suggest a faster mana recovering ratio not too much but a
>>1.3 or 1.2 faster times can help and its easy to implement one number
>>change in formula and go go go.
>>
>>Here i dont put in effect of specialization as for now it is not in game (
>>long beta ) and i dont know if in later levels exist any only wizard mana
>>regeneration booster but i heared of "mana stone" but noone knows what it
>>is and when you find it.
>>
>>Thanks all for reading and as i live in italy my english is not maxed yet,
>>but i please you to join a discussion and to not take to hard my spelling
>>mistakes.
>>
>>
>>At 12.46 13/05/99 -0400, you wrote:
>>>I play an enchanter of Cazic-Thule and you are absolutely right. I was
>>>leafing through the spells last night and there are some GREAT! combo's
>>>for Necromancers. If I had to do it all over again I would definitely
>>>play one. Personally I think the ranking is necromancer, enchanter,
>>>magician, and then wizard last.
>>>
>>>Necro's rate number one because they get a pet, can do good damage, can
>>>heal themselves and others, can do dark pact.
>>>Enchanters rate number two because they are almost a complete hybrid
>>>between magician and wizard. Plus they can make magic items.
>>
>>>Magicians are number three because they can do decent damage and get a
>>>really good pet series.
>>>Wizards in my opinion aren't that great. They do some more damage with
>>>their spells then the other classes but not that much more. In my
>>>opinion their inability to have a pet really hampers them.
>>>
>>>
>>>-----Original Message-----
>>>From: tonyb72
>>>Sent: Thursday, May 13, 1999 10:35 AM
>>>To: .EQ.Magic
>>>Cc: tonyb72
>>>Subject: Re: [_EQ_Magic] Random magic duration do you like it? wizard
>>>looser?
>>>
>>>From: "Tony B" <tonyb72@...>
>>>
>>>thats not really true- i believe most people dont group with necros
>>>because
>>>they arent really aware of what they can do. with our dot spells we
>>>can
>>>actually do the most damage to a creature, although it isnt as
>>>impressive as
>>>a wizard hitting with one spell for 50 damage or whatever; but if i can
>>>cast
>>>three dot spells on a creature at the beginning of the fight, that is
>>>some
>>>tough damage. the problem is that its effects are mostly unseen, so
>>>people
>>>dont give it credit. also, necros have some pretty versatile spells,
>>>such
>>>as dark empathy (healing), dark pact series (gives us more mana- good
>>>for
>>>extended fights), and such. we also get many spells that cannot be
>>>resisted.
>>>
>>>belphenor
>>>
>>>ps. with a pet, i have killed 3 skels by myself. it was close tho, but
>>>my
>>>mana supply was good to kill 2 skels with ward, and i helped my pet
>>>beat the
>>>last.
>>>
>>>>From: "Dennis Chan" <dchan17@...>
>>>>
>>>>i have not heard anyone necro who can solo 3-4 blues AT THE SAME
>>>TIME...w/
>>>>ward undead , i can keep soloing 3 blue skelly until i have to
>>>meditate but
>>>>never the same time. Past level 15 and blue creature generally hit you
>>>for
>>>>25-40 dmg+, and there is no way u can take 3-4 blues cuz ur spell will
>>>keep
>>>>getting interrupted and u aren't gonna survive giving the puny hp a
>>>necro
>>>>has( of course we know wizard has the least hp in the game).
>>>>
>>>>IMO, at later levels, necro will has a hard time becuz grouping will
>>>shine.
>>>>Wizard is sough after by everyone but nobody wants a necro in their
>>>group
>>>>becuz necros aren't really that useful .
>>>>
>>>>
>>>>
>>>>-----��(c)l�l��-----
>>>>�H����: Wizard <wizard@...>
>>>>������: _EQ_Magic@onelist.com <_EQ_Magic@onelist.com>;
>>>>eq_wizards@onelist.com <eq_wizards@onelist.com>
>>>>����: 1999�~5��12�� AM 05:51
>>>>�D�(r): [_EQ_Magic] Random magic duration do you like it? wizard
>>>looser?
>>>>
>>>>
>>>> >From: Wizard <wizard@...>
>>>> >
>>>> >One big everquest problem is too much random effects, in magic it is
>>>>realy
>>>> >deadly Verant aplied a random duration and effects in many things.
>>>Lets
>>>>say
>>>> >for example spell SHADOW STEP and FADE hmm it teleports you in random
>>>> >direction and random way from a casting place. It teleports you in
>>>lower
>>>> >position so you can finish under water. But it is magic user last
>>>defence
>>>> >when something comes in his directionhe can cast this and take at
>>>last a
>>>> >fast stert running from enemy but .. as you cast it you have realy
>>>nice
>>>> >probability to A. dont move at all b. teleport near your enemy and
>>>util
>>
>>>>you
>>>> >understand where are you many times is too late.
>>>> >Second example is INVISIBILITY hmmm duration is random thing and you
>>>>never
>>>> >know how long it will stay you can find yourself in half of enemies
>>>and
>>>> >death.
>>>> >Maybe i miss something but i used a shadow step for some time now
>>>and
>>>>after
>>>> >i died some times becouse it not function and it teleports me 1 step
>>>from
>>>>a
>>>> >place where i was before and until you get oriented where are you
>>>end a
>>>> >monsters are all over you.
>>>> >
>>>> >my suggestion is to make a shadow step with at last some minimum
>>>radius
>>>>and
>>>> >second to put a limitation in lets say 40 grades from a point of
>>>view.
>>>> >
>>>> >do you have other problems with too much inprevedible random efects
>>>in
>>>>game?
>>>> >
>>>> >
>>>> >Wizard looser?
>>>> >
>>>> >From all classes a wizards have worst mana use as i see it no buffs
>>>but
>>>> >strong damage but also too much mana used for this DD. Look at pets
>>>they
>>>> >can stay as long as you wish around and all time do damage and serve
>>>as a
>>>> >shield. i heared of many magician and enchanters not to talk about
>>>> >necromancers wich can alone take 3 or 4 blue monsters some of them
>>>can
>>>>take
>>>> >also on a yellow alone. as a wizard i never know of any who can take
>>>3
>>>> >blues alone after a 12 lv. In a group you must all time meditate for
>>>mana
>>>> >all other have much longer battle use before remain OOM. If a group
>>>fight
>>>> >red then a lower resistance of wizard spells can be used but after
>>>hard
>>>> >fight as persons with more mana then others wizards take a too long
>>>time
>>>> >meditating and all others will be ready to fight another battle
>>>before a
>>>> >wizard. I hope that a specialiation will help and i heared of items
>>>wich
>>>> >help mana regeneration wich are wizard specific.
>>>> >
>>>> >Please help me to explain why a wizards are not a worst mage class?
>>>> >
>>>> >Silverion
>>>> >High elf wizard (against all statistics eheheeh)
>>>> >
>>>> >
>>>> >http://www.tip.it/wizard
>>>> >
>>>> >moderator
>>>> >
>>>> >mailto:_EQ_magic@onelist.com
>>>> >
>>>> >
>>>> >
>>>>
>>>>-----------------------------------------------------------------------
>>>-
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>>>> >http://www.onelist.com
>>>> >Join a new list today!
>>>>
>>>>-----------------------------------------------------------------------
>>>-
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>>>>
>>>>
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>>>
>>>
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>>
>>>http://www.tip.it/wizard
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>>
>>
>>Silverion
>>High elf wizard (against all statistics eheheeh)
>>
>>
>>http://www.tip.it/wizard
>>
>>moderator
>>
>>mailto:_EQ_magic@onelist.com
>>
>>
>>
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